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Features are distinguished from artifacts in that they cannot be separated from their location without changing their form. Artifacts are portable, while features are non-portable. [3] Artifacts and features can both be made from any available material, with the primary distinction being portability. [1] Features and artifacts differ from ecofacts.
The 9th-century Viking Lloyds Bank coprolite, now at Jorvik Viking Centre, York. In archaeology, a biofact (or ecofact) is any organic material including flora or fauna material found at an archaeological site that has not been technologically altered by humans yet still has cultural relevance. [1]
In end-user development an artifact is either an application or a complex data object that is created by an end-user without the need to know a general programming language. Artifacts describe automated behavior or control sequences, such as database requests or grammar rules, [1] or user-generated content. Artifacts vary in their maintainability.
artefact artifact A physical object made by humans. assemblage A set of artefacts or ecofacts found together, from the same place and time. [6] [7] Can refer to the total assemblage from a site, or a specific type of artefact, e.g. lithic assemblage, zooarchaeological assemblage. [8] association
It is based on the physical characteristics and the external features of an artifact. Some examples of morphological and descriptive typologies would be categorizing artifacts distinctively on their weight, height, color, material, or whichever class the individual decides upon.
The most dramatic change that occurred over time is the amount of recording and care taken to ensure preservation of artifacts and features. [10] In the past, archaeological excavation involved random digging to unearth artifacts. Exact locations of artifacts were not recorded, and measurements were not taken.
Features dug into the natural subsoil are normally excavated in portions to produce a visible archaeological section for recording. A feature, for example a pit or a ditch, consists of two parts: the cut and the fill. The cut describes the edge of the feature, where the feature meets the natural soil. It is the feature's boundary.
Requirements traceability is a sub-discipline of requirements management within software development and systems engineering.Traceability as a general term is defined by the IEEE Systems and Software Engineering Vocabulary [1] as (1) the degree to which a relationship can be established between two or more products of the development process, especially products having a predecessor-successor ...