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Eldest hand is the first player dealt a 3 as an upcard. If no player has 3 face up, then the first player to declare a 3 in hand starts. If no-one has a 3, then the game is started by the person dealt a 4, etc. Eldest leads off by playing a card or set of cards face up in the middle of the table to start a common wastepile.
2s and 3s remain "draw 2" and "draw 3" cards. Jokers are like 2s and 3s, but with a twist, they are wild cards and may be placed regardless of suit. Usually, the black Joker means "draw 5", and the red Joker means "draw 10". 4s are cards that block action cards, such as 2s and 3s; 7s cannot be blocked; Aces are "skip a turn" cards.
The ordering of the face values is a little different from most American and English card games – the 2 is the highest value (besides the joker, if that card is used) and is unbeatable, though certain variants allow a single 2 to be topped by a pair of 2s. The Ace is next highest, then King, etc., with the 3 being the lowest.
The game is sold in a box containing two 40-card decks [1]: 4 consisting of twelve 12s, eleven 11s, ten 10s, nine 9s, eight 8s, seven 7s, six 6s, five 5s, four 4s, three 3s, two 2s, one 1, and two Jesters. (One Jester played by itself counts as a 13.
Games played with 36 cards may be of considerable antiquity as the standard German card pack reduced to 32 cards during the 19th century (see Dummett 1980). Several of these games are attempts to play the Tarot game of Grosstarock with standard French- or German-suited cards.
The Card Games Bible (2014) also allows four, six or eight players to play on their own. [9] The New Complete Hoyle (1991) states that four players are best. [10] A 36-card, French-suited pack is used, the 2s, 3s, 4s and 5s being removed from a standard pack. Cards rank as in whist, with the exception of the trump suit where the jack is the ...