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Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
To kill someone Literary: Rainbow Bridge Dead Euphemism Usually referring to the death of a pet, e.g. "Crossing the Rainbow Bridge." Reset character To die Euphemistic slang Refers to video games where "resetting one's character" involves deliberately killing them and letting them respawn or load from a save. Ride the pale horse [5] To die ...
Mariticide – the act of killing one's husband (Latin: maritus "husband"). Matricide – the act of killing one's mother (Latin: mater "mother"). Neonaticide – the act of killing an infant within the first twenty-four hours or month (varies by individual and jurisdiction) of its life. Nepoticide – the act of killing one's nephew.
Video game consoles had reached the 16-bit era with the ability to support higher resolution graphics. Alongside this, video games had started to draw older players, creating a market for games with more mature content, both on home consoles and in arcades. [2] During this period, two key players were Nintendo and Sega.
A griefer or bad-faith player is a player in a multiplayer video game who deliberately annoys, disrupts, or trolls others in ways that are not part of the intended gameplay. . Griefing is often accomplished by killing players for sheer fun, destroying player-built structures, or stealing i
It occurs when someone kills, without intent, in the course of committing an unlawful act. The malice involved in the crime is transferred to the killing, resulting in a charge of manslaughter. For example, a person who fails to stop at a red traffic light while driving a vehicle and hits someone crossing the street could be found to intend or ...
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In multiplayer video games, particularly in MOBAs, first-person shooters, MMORPGs and MUDs, kill stealing is the practice of obtaining credit for killing an enemy when another player has put more effort into the kill. This usually happens when a game only keeps track of which player defeats an enemy, rather than which player dealt the most ...