Ad
related to: rifts south america 2 pdf download free
Search results
Results From The WOW.Com Content Network
Lucya Szachnowski reviewed Rifts: South America 2 for Arcane magazine, rating it a 6 out of 10 overall. [1] Szachnowski comments that "New material - such as Nazcan line magic - is highly useable and straightforward. If you are used to Rifts or other Palladium systems, you shouldn't have much trouble with this. However, this isn't a book to buy ...
Rifts is a multi-genre role-playing game created by Kevin Siembieda in August 1990 and published continuously by Palladium Books since then. It takes place in a post-apocalyptic future, deriving elements from cyberpunk, science fiction, fantasy, horror, western, mythology and many other genres.
Palladium Books is a publisher of role-playing games (RPGs) best known for its Rifts series (1990–present). Palladium was founded April 1981 in Detroit, Michigan, by current president and lead game designer Kevin Siembieda, and is now based in Westland, Michigan.
We got Trion's Scott Hartsman on the phone to discuss RIFT's second big patch, Update 1.2, as well as to see how the game's progressed thus far and where the team is trying to take it into the future.
Charles Peirce reviewed Rifts Conversion Book in White Wolf #35 (March/April, 1993), rating it a 4 out of 5 and stated that "The Rifts Conversion Book is a very good resource for any Rifts Campaign. This book will probably be most enjoyable to those people who have not seen this information elsewhere, providing the most new ideas and information.
%PDF-1.4 %âãÏÓ 9 0 obj > endobj xref 9 15 0000000016 00000 n 0000000786 00000 n 0000000864 00000 n 0000000993 00000 n 0000001111 00000 n 0000001552 00000 n 0000001973 00000 n 0000002429 00000 n 0000002506 00000 n 0000002752 00000 n 0000002992 00000 n 0000003232 00000 n 0000005400 00000 n 0000005789 00000 n 0000000596 00000 n trailer ...
Charles Peirce reviewed Rifts Sourcebook in White Wolf #27 (June/July, 1991), rating it a 3 out of 5 and stated that "The Rifts Sourcebook is a well-written supplement that expands upon what was found the Rifts game.
Charles Peirce reviewed Rifts World Book Two: Atlantis in White Wolf #35 (March/April, 1993), rating it a 2 out of 5 and stated that "Whether or not you like Atlantis will depend on what you want. If you feel the need to populate the Rifts world with yet more monsters, magic and weaponry, then definitely purchase this book. If not, definitely ...