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  2. List of freeware video games - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_video_games

    Freeware games are games that are released as freeware and can be downloaded and played, free of charge, for an unlimited amount of time. This list does not include: Open source games (see List of open-source video games). Games that were previously sold commercially (see List of commercial video games released as freeware).

  3. IMVU - Wikipedia

    en.wikipedia.org/wiki/IMVU

    IMVU (/ ˈ ɪ m v j uː /, stylized as imvu) [2] is an online virtual world and social networking site. IMVU was founded in 2004 and was originally backed by venture investors Menlo Ventures, AllegisCyber Capital, Justin Greene, Bridgescale Partners, and Best Buy Capital. [3] [4] IMVU members use 3D avatars to meet new people, chat, create, and ...

  4. Virtual goods - Wikipedia

    en.wikipedia.org/wiki/Virtual_goods

    Virtual money (or in-game currency) is used to purchase virtual goods within a variety of online communities, which include social networking websites, virtual worlds and online gaming sites. A key revenue driver within social media , virtual currencies are specific within each game and are used to purchase in-game goods.

  5. Massively multiplayer online game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    Within a majority of the MMOGs created, there is virtual currency where the player can earn and accumulate money. The uses for such virtual currency are numerous and vary from game to game. The virtual economies created within MMOGs often blur the lines between real and virtual worlds. The result is often seen as an unwanted interaction between ...

  6. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.

  7. WhatsApp - Wikipedia

    en.wikipedia.org/wiki/WhatsApp

    WhatsApp (officially WhatsApp Messenger) is an American instant messaging (IM) and voice-over-IP (VoIP) service owned by technology conglomerate Meta. [13] It allows users to send text, voice messages and video messages, [14] make voice and video calls, and share images, documents, user locations, and other content.

  8. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    He focuses on the game "Second Life", demonstrating that the creators of virtual avatars are willing to spend real money to purchase goods marketed solely to their virtual selves. [71] In addition, research in data collection via Second Life avatars suggested important considerations related to research participant engagement, burden, and ...

  9. Tank Man - Wikipedia

    en.wikipedia.org/wiki/Tank_Man

    The Tank Man (also known as the Unknown Protester or Unknown Rebel) is the nickname given to an unidentified individual, presumed to be a Chinese man, who stood in front of a column of Type 59 tanks leaving Tiananmen Square in Beijing on June 5, 1989.