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  2. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.

  3. Let's Play - Wikipedia

    en.wikipedia.org/wiki/Let's_Play

    More popular YouTube channels will sometimes receive free promotional copies of games from developers and publishers in advance of release to promote the title. [71] According to the US Federal Trade Commission , players that review or create commentary for such games should disclose the game if they subsequently make money from the review to ...

  4. Twitch (service) - Wikipedia

    en.wikipedia.org/wiki/Twitch_(service)

    In 2017, Twitch remained the leading live-streaming video service for video games in the US, and had an advantage over YouTube Gaming, which shut down its standalone app in May 2019. [ 13 ] [ 14 ] [ 15 ] As of February 2020, [update] it had three million broadcasters monthly and 15 million active users daily, with 1.4 million average concurrent ...

  5. Category:Gaming-related YouTube channels - Wikipedia

    en.wikipedia.org/wiki/Category:Gaming-related...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  6. Live streaming - Wikipedia

    en.wikipedia.org/wiki/Live_streaming

    Bigo Live is a live streaming platform owned by a Singapore-based BIGO Technology, [18] [19] which was founded in 2014 by David Li and Jason Hu. As of 2019, BIGO Technology is owned by JOYY, a Chinese company listed on the NASDAQ. [20] [21] Like YouTube Live, users can watch trendy live streams and comment on the broadcast. Unlike YouTube Live ...

  7. History of YouTube - Wikipedia

    en.wikipedia.org/wiki/History_of_YouTube

    A year later, in April 2016, the ability to live stream 360-degree video was launched. Additionally, live streaming resolution was elevated to 1440p and 60 frames per second, and support for the EIA-608 and CEA-708 formats were added for embedded captioning. [173] In August 2015, "YouTube Gaming" was launched.

  8. Online streamer - Wikipedia

    en.wikipedia.org/wiki/Online_streamer

    While the majority of professional and part-time streamers play video games, many often do IRL (in real life) streams where they broadcast their daily life.At first, many streaming sites prohibited non-gaming live streams as they thought it would harm the quality of the content on their sites but the demand for non-gaming content grew. [5]

  9. Category:Gaming YouTubers - Wikipedia

    en.wikipedia.org/wiki/Category:Gaming_YouTubers

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file