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Unearthed Arcana (abbreviated UA) [1] is the title shared by two hardback books published for different editions of the Dungeons & Dragons fantasy role-playing game. Both were designed as supplements to the core rulebooks, containing material that expanded upon other rules.
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
Malhavoc Press expanded the Arcana Unearthed universe with a series of books, including the rulebooks The Diamond Throne, [8] Legacy of Dragons, [9] Grimoire II, and Mystic Secrets, [10] and the short story collection Children of the Rune. [11] Some other publishers, including Blue Devil Games, also supported the Arcana Unearthed line.
Gygax had already planned a second edition for the game, which would also have been an update of the rules, incorporating the material from Unearthed Arcana, Oriental Adventures, and numerous new innovations from Dragon magazine in the Player's Handbook and Dungeon Master's Guide and would have consolidated the Monster Manual, Monster Manual II ...
The Unearthed Arcana series is the 5th edition public playtest where the content released is "a near-final draft of the rules"; [30] parts of Strixhaven: A Curriculum of Chaos were developed through this playtest.
Arcane magic (Dungeons & Dragons), a type of magic in the Dungeons & Dragons role-playing game Complete Arcane, a rulebook for the Dungeons & Dragons role-playing game; Arcane Archer, a character class in the Dungeons & Dragons role-playing game; Arcane Trickster, a character class in the Dungeons & Dragons role
Michael Mearls is an American writer and designer of fantasy role-playing games (RPGs) and related fiction.. Mearls worked for Wizards of the Coast from 2005 to 2023, holding various positions.
The Unearthed Arcana series is the 5th edition public playtest where the content released is "a near-final draft of the rules"; [16] parts of Van Richten's Guide to Ravenloft was developed through this playtest.