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  2. Guard (computer science) - Wikipedia

    en.wikipedia.org/wiki/Guard_(computer_science)

    In computer programming, a guard is a Boolean expression that must evaluate to true if the execution of the program is to continue in the branch in question. Regardless of which programming language is used, a guard clause , guard code , or guard statement is a check of integrity preconditions used to avoid errors during execution.

  3. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    A number of languages implement a form of switch statement in exception handling, where if an exception is raised in a block, a separate branch is chosen, depending on the exception. In some cases a default branch, if no exception is raised, is also present. An early example is Modula-3, which use the TRY...

  4. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    In computer programming, a branch table or jump table is a method of transferring program control to another part of a program (or a different program that may have been dynamically loaded) using a table of branch or jump instructions. It is a form of multiway branch.

  5. Gcov - Wikipedia

    en.wikipedia.org/wiki/Gcov

    Normally gcov outputs execution counts only for the main blocks of a line. With this option you can determine if blocks within a single line are not being executed.-b (--branch-probabilities): Write branch frequencies to the output file, and write branch summary info to the standard output. This option allows you to see how often each branch in ...

  6. Branch (computer science) - Wikipedia

    en.wikipedia.org/wiki/Branch_(computer_science)

    [a] Branch (or branching, branched) may also refer to the act of switching execution to a different instruction sequence as a result of executing a branch instruction. Branch instructions are used to implement control flow in program loops and conditionals (i.e., executing a particular sequence of instructions only if certain conditions are ...

  7. Self-modifying code - Wikipedia

    en.wikipedia.org/wiki/Self-modifying_code

    For example, a one-instruction set computer (OISC) machine that uses only the subtract-and-branch-if-negative "instruction" cannot do an indirect copy (something like the equivalent of "*a = **b" in the C language) without using self-modifying code. Booting. Early microcomputers often used self-modifying code in their bootloaders.

  8. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java. However, there are some ...

  9. Branch and cut - Wikipedia

    en.wikipedia.org/wiki/Branch_and_cut

    This description assumes the ILP is a maximization problem.. The method solves the linear program without the integer constraint using the regular simplex algorithm.When an optimal solution is obtained, and this solution has a non-integer value for a variable that is supposed to be integer, a cutting plane algorithm may be used to find further linear constraints which are satisfied by all ...