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  2. Quake III Arena - Wikipedia

    en.wikipedia.org/wiki/Quake_III_Arena

    Quake III Revolution (ported by Bullfrog Productions, published by Electronic Arts in North America and Electronic Arts Square in Japan) was released for the PlayStation 2 in March 2001, [38] featuring several elements adopted from Team Arena, along with a more mission-based single-player mode.

  3. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Inspired by the Quake II modification Gloom, which also features alien vs human teams with distinct user classes. Following the release of the Quake III Arena source code under the GPL on August 19, 2005, the developers decided to rework Tremulous into a standalone, free and open source game. Urban Terror: Quake III Arena: 1999 September 2007 April

  4. List of id Software games - Wikipedia

    en.wikipedia.org/wiki/List_of_id_Software_games

    2001 – PlayStation 2 [72] 2010 – Xbox 360 [72] Notes: First-person shooter; Published as a retail title by Activision [72] An official expansion pack was released in 2000: Quake III: Team Arena, developed by id and published by Activision [74] Included in the Quake III: Gold (2001) and Ultimate Quake (2001) compilations [63]

  5. Quake (series) - Wikipedia

    en.wikipedia.org/wiki/Quake_(series)

    Quake is a series of first-person shooter video games, developed by id Software and, as of 2010, published by Bethesda Softworks.The series is composed of Quake and its nonlinear, standalone sequels, which vary in setting and plot.

  6. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    id Tech 3, popularly known as the Quake III Arena engine, is a game engine developed by id Software for its 1999 game Quake III Arena. It has subsequently been used in numerous games. Commercially, id Tech 3 competed with early versions of the Unreal Engine; both were widely licensed.

  7. Quake II - Wikipedia

    en.wikipedia.org/wiki/Quake_II

    Quake II uses the shared library functionality of the operating system to load the game library at run-time—this is how mod authors are able to alter the game and provide different gameplay mechanics, new weapons, and much more. The full source code to Quake II version 3.19 was released under the terms of the GNU GPL-2.0-or-later on December ...

  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Improvements to the id Tech 2 engine. id Tech 3 Quake III Arena engine: C: 2005 C: Yes 3D Windows, Linux, macOS: Quake III Arena, Heavy Metal: F.A.K.K. 2, American McGee's Alice, Call of Duty, Quake Live: GPL-2.0-or-later: Also termed the Quake III engine. id Tech 3.5: C: 2005 C: Yes 3D Windows, Linux, macOS: Return to Castle Wolfenstein ...

  9. Robert Duffy (programmer) - Wikipedia

    en.wikipedia.org/wiki/Robert_Duffy_(programmer)

    Robert Allen Duffy [1] is an American video game programmer who has been working for id Software since 1999. [2] In 1999, Duffy created the map editor for Quake III Arena . Since 2013, Duffy has been serving as the chief technology officer of id Software.