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  2. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The C language provides the four basic arithmetic type specifiers char, int, float and double (as well as the boolean type bool), and the modifiers signed, unsigned, short, and long. The following table lists the permissible combinations in specifying a large set of storage size-specific declarations.

  3. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    C mathematical operations are a group of functions in the standard library of the C programming language implementing basic mathematical functions. [1] [2] All functions use floating-point numbers in one manner or another. Different C standards provide different, albeit backwards-compatible, sets of functions.

  4. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    C and C++ perform such promotion for objects of Boolean, character, wide character, enumeration, and short integer types which are promoted to int, and for objects of type float, which are promoted to double. Unlike some other type conversions, promotions never lose precision or modify the value stored in the object. In Java:

  5. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    The design of floating-point format allows various optimisations, resulting from the easy generation of a base-2 logarithm approximation from an integer view of the raw bit pattern. Integer arithmetic and bit-shifting can yield an approximation to reciprocal square root ( fast inverse square root ), commonly required in computer graphics .

  6. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    The set of basic C data types is similar to Java's. Minimally, there are four types, char, int, float, and double, but the qualifiers short, long, signed, and unsigned mean that C contains numerous target-dependent integer and floating-point primitive types. [15]

  7. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    A floating-point number is a rational number, because it can be represented as one integer divided by another; for example 1.45 × 10 3 is (145/100)×1000 or 145,000 /100. The base determines the fractions that can be represented; for instance, 1/5 cannot be represented exactly as a floating-point number using a binary base, but 1/5 can be ...

  8. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    NOTE C does not specify a radix for float, double, and long double. An implementation can choose the representation of float, double, and long double to be the same as the decimal floating types. [2] Despite that, the radix has historically been binary (base 2), meaning numbers like 1/2 or 1/4 are exact, but not 1/10, 1/100 or 1/3.

  9. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    The C language library provides functions to calculate the next floating-point number in some given direction: nextafterf and nexttowardf for float, nextafter and nexttoward for double, nextafterl and nexttowardl for long double, declared in <math.h>.