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  2. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    UCHAR_MAX, USHRT_MAX, UINT_MAX, ULONG_MAX, ULLONG_MAX(C99) – maximum possible value of unsigned integer types: unsigned char, unsigned short, unsigned int, unsigned long, unsigned long long; CHAR_MIN – minimum possible value of char; CHAR_MAX – maximum possible value of char; MB_LEN_MAX – maximum number of bytes in a multibyte character

  3. Comparison of programming languages (basic instructions ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    In C and C++ short, long, and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more. The int type is required to be at least as wide as short and at most as wide as long , and is typically the width of the word size on the processor of the machine (i.e. on a 32-bit machine it is often 32 bits wide ...

  4. Undefined behavior - Wikipedia

    en.wikipedia.org/wiki/Undefined_behavior

    int num =-1; unsigned int val = 1 << num; // shifting by a negative number - undefined behavior num = 32; // or whatever number greater than 31 val = 1 << num; // the literal '1' is typed as a 32-bit integer - in this case shifting by more than 31 bits is undefined behavior num = 64; // or whatever number greater than 63 unsigned long long val2 ...

  5. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    Rust has primitive unsigned and signed fixed width integers in the format u or i respectively followed by any bit width that is a power of two between 8 and 128 giving the types u8, u16, u32, u64, u128, i8, i16, i32, i64 and i128. [22]

  6. Integer (computer science) - Wikipedia

    en.wikipedia.org/wiki/Integer_(computer_science)

    This type is not supported by compilers that require C code to be compliant with the previous C++ standard, C++03, because the long long type did not exist in C++03. For an ANSI/ISO compliant compiler, the minimum requirements for the specified ranges, that is, −(2 63 −1) [ 11 ] to 2 63 −1 for signed and 0 to 2 64 −1 for unsigned, [ 12 ...

  7. Range (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Range_(computer_programming)

    When used in this sense, range is defined as "a pair of begin/end iterators packed together". [1] It is argued [1] that "Ranges are a superior abstraction" (compared to iterators) for several reasons, including better safety. In particular, such ranges are supported in C++20, [2] Boost C++ Libraries [3] and the D standard library. [4]

  8. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    The following containers are defined in the current revision of the C++ standard: array, vector, list, forward_list, deque. Each of these containers implements different algorithms for data storage, which means that they have different speed guarantees for different operations: [ 1 ]

  9. C++20 - Wikipedia

    en.wikipedia.org/wiki/C++20

    C++20 replaced the prior version of the C++ standard, called C++17, and was later replaced by C++23. [1] The standard was technically finalized [ 2 ] by WG21 at the meeting in Prague in February 2020, [ 3 ] had its final draft version announced in March 2020, [ 4 ] was approved on 4 September 2020, [ 5 ] [ 6 ] and published in December 2020.