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  2. Virtual artifact - Wikipedia

    en.wikipedia.org/wiki/Virtual_artifact

    The term "virtual artifact" has been used in a variety of ways in scientific and public discourse. Previously it has referred to objects of different nature (e.g. images, user interfaces, models, prototypes, computer animation, virtual books) that exist in digital environments. The concept behind the term is rapidly developing and expanding as ...

  3. Online ethnography - Wikipedia

    en.wikipedia.org/wiki/Online_ethnography

    Anthropology. Online ethnography (also known as virtual ethnography or digital ethnography) is an online research method that adapts ethnographic methods to the study of the communities and cultures created through computer-mediated social interaction. As modifications of the term ethnography, cyber-ethnography, online ethnography and virtual ...

  4. Cultural artifact - Wikipedia

    en.wikipedia.org/wiki/Cultural_artifact

    Cultural artifact is a more generic term and should be considered with two words of similar, but narrower, nuance: it can include objects recovered from archaeological sites, i.e. archaeological artifacts, but can also include objects of modern or early-modern society, or social artifacts. For example, in an anthropological context: a 17th ...

  5. Virtual museum - Wikipedia

    en.wikipedia.org/wiki/Virtual_museum

    Virtual museum. A virtual museum is a digital entity that draws on the characteristics of a museum, in order to complement, enhance, or augment the museum experience through personalization, interactivity, and richness of content. Virtual museums can perform as the digital footprint of a physical museum, or can act independently, while ...

  6. Digital archaeology - Wikipedia

    en.wikipedia.org/wiki/Digital_Archaeology

    Digital archaeology is the application of information technology and digital media to archaeology. [ 1 ][ 2 ] It includes the use of digital photography, 3D reconstruction, virtual reality, and geographical information systems, among other techniques. [ 3 ] Computational archaeology, which covers computer-based analytical methods, can be ...

  7. Netnography - Wikipedia

    en.wikipedia.org/wiki/Netnography

    Netnography is a "form of qualitative research that seeks to understand the cultural experiences that encompass and are reflected within the traces, practices, networks and systems of social media". [1] It is a specific set of research practices related to data collection, analysis, research ethics, and representation, rooted in participant ...

  8. Design science (methodology) - Wikipedia

    en.wikipedia.org/wiki/Design_science_(methodology)

    Design science research (DSR) is a research paradigm focusing on the development and validation of prescriptive knowledge in information science. Herbert Simon distinguished the natural sciences, concerned with explaining how things are, from design sciences which are concerned with how things ought to be, [1] that is, with devising artifacts to attain goals.

  9. Media art history - Wikipedia

    en.wikipedia.org/wiki/Media_art_history

    Media art history is an interdisciplinary field of research that explores the current developments as well as the history and genealogy of new media art, digital art, and electronic art. [1][2][3] On the one hand, media art histories addresses the contemporary interplay of art, technology, and science. [4][5][6] On the other, it aims to reveal ...