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Superbike 2001 is a simulation game which aims to deliver a realistic motorcycle racing experience. [1] The user controls a motorcycle through races on various paved courses; it features tracks and motorcycles from the 2000 Superbike World Championship season. [1]
AMA Superbike is a racing game developed and published by Motorsims for Microsoft Windows in 1999. It is a video game based on the AMA Superbike Championship . Reception
Superbike World Championship is a motorcycle racing video game, developed by Milestone s.r.l. and published by EA Sports for Microsoft Windows in 1999. It is part of EA's Superbike video game series, and featured the riders of the 1997 season.
The game's programmers Dan Geisler and Carl Mey were hired by EA to create a banked road effect for Mario Andretti Racing, then being developed as an NES title. When the NES hardware proved incapable of rendering the desired effect, focus shifted to a motorcycle racing game for the more powerful Sega Genesis.
MotoGP: Ultimate Racing Technology, known in the United States as simply MotoGP, is a Grand Prix motorcycle racing video game for Game Boy Advance, Xbox, [3] Microsoft Windows, mobile phones, and N-Gage. It is based on the 2001 Grand Prix motorcycle racing season. The game's features include weather effects, a dynamic replay mode and custom ...
The player controls a motorcyclist (default names are A.Slight and C.Edwards) in races on various international race tracks. Game types are "Practice Session" (solo practice), "Trainer Session" (where the player has to follow the trainer's bike to learn the optimum racing line), "Single Race" (one race on a chosen track against contestants) and "Championship" (race the whole season).