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  2. Headroom (audio signal processing) - Wikipedia

    en.wikipedia.org/wiki/Headroom_(audio_signal...

    In digital and analog audio, headroom refers to the amount by which the signal-handling capabilities of an audio system can exceed a designated nominal level. [1] Headroom can be thought of as a safety zone allowing transient audio peaks to exceed the nominal level without damaging the system or the audio signal, e.g., via clipping.

  3. Dialnorm - Wikipedia

    en.wikipedia.org/wiki/Dialnorm

    Dialnorm is the metadata parameter that controls playback gain within the Dolby Laboratories Dolby Digital (AC-3) audio compression system. Dialnorm stands for dialog normalization. [ 1 ] Dialnorm is an integer value with range 1 to 31 corresponding to a playback gain of −30 to 0 dB (unity) respectively.

  4. Peak programme meter - Wikipedia

    en.wikipedia.org/wiki/Peak_programme_meter

    On typical, real-world audio signals, a quasi-PPM under-reads the true peak by 6 to 8 dB. [5] Nevertheless, quasi-PPMs are still widely used in the digital age because of their usefulness in achieving programme balance. Overloads are avoided by allowing, typically, 9 dB of headroom when controlling digital levels with a quasi-PPM.

  5. 44,100 Hz - Wikipedia

    en.wikipedia.org/wiki/44,100_Hz

    In digital audio, 44,100 Hz (alternately represented as 44.1 kHz) is a common sampling frequency.Analog audio is often recorded by sampling it 44,100 times per second, and then these samples are used to reconstruct the audio signal when playing it back.

  6. Sound reinforcement system - Wikipedia

    en.wikipedia.org/wiki/Sound_reinforcement_system

    A sound reinforcement system for a rock concert in a stadium may be very complex, including hundreds of microphones, complex live sound mixing and signal processing systems, tens of thousands of watts of amplifier power, and multiple loudspeaker arrays, all overseen by a team of audio engineers and technicians.

  7. Audio signal processing - Wikipedia

    en.wikipedia.org/wiki/Audio_signal_processing

    A digital representation expresses the audio waveform as a sequence of symbols, usually binary numbers. This permits signal processing using digital circuits such as digital signal processors, microprocessors and general-purpose computers. Most modern audio systems use a digital approach as the techniques of digital signal processing are much ...

  8. Talk:Headroom (audio signal processing) - Wikipedia

    en.wikipedia.org/wiki/Talk:Headroom_(audio...

    2 Analog headroom. 4 comments. 3 Permitted maximum level. ... Talk: Headroom (audio signal processing) Add languages. Page contents not supported in other languages.

  9. Category:Audio engineering - Wikipedia

    en.wikipedia.org/wiki/Category:Audio_engineering

    Audio system measurements; Audio tape specifications; ... Headroom (audio signal processing) Headshell; ... International Conference on Digital Audio Effects;