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Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows .
Microsoft Gaming is an American multinational video game and digital entertainment division of Microsoft based in Redmond, Washington established in 2022. Its five development and publishing labels consist of: Xbox Game Studios, Bethesda Softworks (publisher of ZeniMax Media), Activision, Blizzard Entertainment, and King (the latter three are publishers of Activision Blizzard). [2]
This is a list of Microsoft Gaming video game studios, including development studios, support studios, satellite studios and offices. Microsoft Gaming is an American video game company headquartered in Redmond, Washington, US, founded on January 18, 2022.
Following Hartman’s retirement, Craig Duncan, chief of Xbox’s studio Rare, will take over the position. “Alan’s career has been marked by innovation, dedication, and an unwavering passion ...
Microsoft Gaming is the largest video game employer in the industry, followed by Ubisoft and Electronic Arts. Among the top 41 largest video game employers, ten are based in the United States , eight in Japan , five in China , three in France , South Korea , and Sweden respectively, two in Poland and the United Kingdom , and one each in Denmark ...
Microsoft’s Xbox will shut down three studios run by its Bethesda Softworks publisher, including Arkane Austin, Alpha Dog Studios and Tango Gameworks. Additionally, it will be shifting the team ...
The Initiative is an American video game developer and a studio of Xbox Game Studios based in Santa Monica, California, formed in 2018. The studio is currently working on a new installment in the Perfect Dark series.
Phil Spencer (born January 12, 1968) [3] is an American business executive and the CEO of Microsoft Gaming. [4] Starting his career at Microsoft as an intern in 1988, Spencer has worked in various sectors within the company, including developing Microsoft's first CD-ROM-based titles.