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XSL-FO 1.1 refines the functionality for sizing of graphics to fit, with the ability to shrink to fit (but not grow to fit), as well as the ability to define specific scaling steps. In addition, the resulting scaling factor can be referenced for display (for example, to say in a figure caption, "image shown is 50% actual size").
Scale the image to be no greater than the given width or height, keeping its aspect ratio. Scaling up (i.e. stretching the image to a greater size) is disabled when the image is framed. Link Link the image to a different resource, or to nothing. Alt Specify the alt text for the image. This is intended for visually impaired readers.
This will cause a picture to fit in a certain area, regardless of the image's actual size. Since the proportions of File:Flag of Scotland.svg are 5×3, specifying a width of 120px generates a 120×72px image, and specifying a height of 60px generates a 100×60px image, so a size field of 120x60px generates the smaller of the two, namely, the ...
The following are techniques to auto-size, or scale, any image ("thumb" or "frameless"), based on each user's default thumbnail size (220px for those not logged in or for those who have not changed it at Special:Preferences). Within an image link, the options are as follows:
One of the simpler ways of increasing the size, replacing every pixel with a number of pixels of the same color. The resulting image is larger than the original, and preserves all the original detail, but has (possibly undesirable) jaggedness. The diagonal lines of the "W", for example, now show the "stairway" shape characteristic of nearest ...
By default, both the canvas element's size and the size of its drawing surface is 300 screen pixels wide and 150 screen pixels high. In the listing shown in the example, which uses CSS to set the canvas element's size, the size of the element is 600 pixels wide and 300 pixels high, but the size of the drawing surface remains unchanged at the ...
9-slice scaling (also known as Scale 9 grid, 9-slicing or 9-patch) is a 2D image resizing technique to proportionally scale an image by splitting it in a grid of nine parts. [ 1 ] The key idea is to prevent image scaling distortion by protecting the pixels defined in 4 parts (corners) of the image and scaling or repeating the pixels in the ...
An image scaled with nearest-neighbor scaling (left) and 2×SaI scaling (right) In computer graphics and digital imaging, image scaling refers to the resizing of a digital image. In video technology, the magnification of digital material is known as upscaling or resolution enhancement.