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  2. Simplex algorithm - Wikipedia

    en.wikipedia.org/wiki/Simplex_algorithm

    The simplex method is remarkably efficient in practice and was a great improvement over earlier methods such as Fourier–Motzkin elimination. However, in 1972, Klee and Minty [32] gave an example, the Klee–Minty cube, showing that the worst-case complexity of simplex method as formulated by Dantzig is exponential time. Since then, for almost ...

  3. Pattern search (optimization) - Wikipedia

    en.wikipedia.org/wiki/Pattern_search_(optimization)

    Golden-section search conceptually resembles PS in its narrowing of the search range, only for single-dimensional search spaces.; Nelder–Mead method aka. the simplex method conceptually resembles PS in its narrowing of the search range for multi-dimensional search spaces but does so by maintaining n + 1 points for n-dimensional search spaces, whereas PS methods computes 2n + 1 points (the ...

  4. Linear programming - Wikipedia

    en.wikipedia.org/wiki/Linear_programming

    The recent disproof of the Hirsch conjecture is the first step to prove whether any polytope has superpolynomial diameter. If any such polytopes exist, then no edge-following variant can run in polynomial time. Questions about polytope diameter are of independent mathematical interest. Simplex pivot methods preserve primal (or dual) feasibility.

  5. Basic feasible solution - Wikipedia

    en.wikipedia.org/wiki/Basic_feasible_solution

    In the worst case, the simplex algorithm may require exponentially many steps to complete. There are algorithms for solving an LP in weakly-polynomial time, such as the ellipsoid method; however, they usually return optimal solutions that are not basic.

  6. Nelder–Mead method - Wikipedia

    en.wikipedia.org/wiki/Nelder–Mead_method

    Simplex vertices are ordered by their value, with 1 having the lowest (best) value. The Nelder–Mead method (also downhill simplex method, amoeba method, or polytope method) is a numerical method used to find the minimum or maximum of an objective function in a multidimensional space.

  7. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  8. Bland's rule - Wikipedia

    en.wikipedia.org/wiki/Bland's_rule

    With Bland's rule, the simplex algorithm solves feasible linear optimization problems without cycling. [1] [2] [3] The original simplex algorithm starts with an arbitrary basic feasible solution, and then changes the basis in order to decrease the minimization target and find an optimal solution. Usually, the target indeed decreases in every ...

  9. Revised simplex method - Wikipedia

    en.wikipedia.org/wiki/Revised_simplex_method

    Because the revised simplex method is mathematically equivalent to the simplex method, it also suffers from degeneracy, where a pivot operation does not result in a decrease in c T x, and a chain of pivot operations causes the basis to cycle. A perturbation or lexicographic strategy can be used to prevent cycling and guarantee termination.