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  2. Regional lockout - Wikipedia

    en.wikipedia.org/wiki/Regional_lockout

    Regional lockouts in video games have been achieved by several methods, such as hardware/software authentication, slot pin-out change, differences in cartridge cases, IP blocking and online software patching. Most console video games have region encoding. The main regions are: Japan and Asia ; Americas (NTSC-U)

  3. Category:Games by country - Wikipedia

    en.wikipedia.org/wiki/Category:Games_by_country

    Traditional games by country (1 C, 1 P) + Asian games (17 C, 11 P) A. American games (51 C, 128 P) Australian games (5 C, 12 P) B. Bangladeshi games (4 P) Belarusian ...

  4. List of participating nations at the Commonwealth Games

    en.wikipedia.org/wiki/List_of_participating...

    This list includes all 72 current CGAs as well as a number of obsolete CGAs, arranged alphabetically. The three-letter country code is also listed for each CGA. Several nations have changed during the Games' history; name changes are explained by footnotes after the nation's name, and other notes are explained by footnotes linked within the table.

  5. Category:Video gaming by country - Wikipedia

    en.wikipedia.org/wiki/Category:Video_gaming_by...

    Region-exclusive video games (9 C, 1 P) Video game magazines by country (18 C) Video game companies by country (60 C) Video games by country of developer (83 C)

  6. Hopscotch - Wikipedia

    en.wikipedia.org/wiki/Hopscotch

    A manuscript Book of Games compiled between 1635 and 1672 by Francis Willughby refers to 'Scotch Hopper‥. They play with a piece of tile or a little flat piece of lead, upon a boarded floor, or any area divided into oblong figures like boards'. [21] In Poor Robin's Almanack for 1677, the game is referred to as "Scotch-hoppers". The entry ...

  7. NTSC-C - Wikipedia

    en.wikipedia.org/wiki/NTSC-C

    The first batch of NTSC/C games was released in December 2005. Along with Sony Computer Entertainment Japan, third-party publishers included local branches of Bandai and Namco among others. The model types of NTSC-C PS2 for mainland China were SCPH-70006 CB, SCPH-75006 CB, SCPH-77006 CB, and SCPH-90006 CB.

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  9. Crosscountry (video game series) - Wikipedia

    en.wikipedia.org/wiki/Crosscountry_(video_game...

    The game turned out to be cost-effective; the state invested $45,000 and supplied information for the software maker to use, while Didatech produced the game and manual. Didatech sold a school version of the software to the state, which then sold it directly to schools; meanwhile Didatech would sell a separate retail version through its ...