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  2. Idle Champions of the Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Idle_Champions_of_the...

    The player confronts waves of enemies by clicking on them or managing a formation of unique champions with individual abilities. Each enemy drops currency that can be spent to unlock new champions or upgrade existing ones to strengthen the formation. Equipment can drop as loot, and be attached to specific champions to further enhance their ...

  3. Category:Core Design games - Wikipedia

    en.wikipedia.org/wiki/Category:Core_Design_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  4. Chris Avellone - Wikipedia

    en.wikipedia.org/wiki/Chris_Avellone

    Chris Avellone is an American video game designer and comic book writer.He worked for Interplay and Obsidian Entertainment before becoming a freelance designer and writer. He is best known for his work on role-playing video games such as Planescape: Torment, Star Wars Knights of the Old Republic II: The Sith Lords and the Fallout series.

  5. List of video game crowdfunding projects - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_crowd...

    Stretch goals included fictional universes from Mur Lafferty, Saladin Ahmed, Elizabeth Bear, Steve Jackson Games and the Champions universe among others. Mar 1, 2016 [190] [191] [192] Armello: League of Geeks Kickstarter: May 8, 2014: A$200,000 A$305,360 Digital fantasy role-playing board game. Sep 1, 2015 [193] Outcast Reboot HD: Fresh3D ...

  6. Core Design - Wikipedia

    en.wikipedia.org/wiki/Core_Design

    Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as Core Design in October the same year.

  7. Idle animation - Wikipedia

    en.wikipedia.org/wiki/Idle_animation

    The idle animation length and details can depend on interaction between the player and character, such as third person player idle animations being longer to avoid looking robotic on repeated viewing. In modern 3D games idle animation are done to give realism. For games targeting towards younger audiences the idle animations are more likely to ...

  8. Placement (electronic design automation) - Wikipedia

    en.wikipedia.org/wiki/Placement_(electronic...

    Placement is an essential step in electronic design automation — the portion of the physical design flow that assigns exact locations for various circuit components within the chip's core area. An inferior placement assignment will not only affect the chip 's performance but might also make it non-manufacturable by producing excessive wire ...

  9. Core (architecture) - Wikipedia

    en.wikipedia.org/wiki/Core_(architecture)

    In architecture, a core is a vertical space used for circulation and services. It may also be referred to as a circulation core or service core. A core may include staircases, elevators, electrical cables, water pipes and risers. A core allows people to move between the floors of a building, and distributes services efficiently to the floors.