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  2. Linear least squares - Wikipedia

    en.wikipedia.org/wiki/Linear_least_squares

    It is a set of formulations for solving statistical problems involved in linear regression, including variants for ordinary (unweighted), weighted, and generalized (correlated) residuals. Numerical methods for linear least squares include inverting the matrix of the normal equations and orthogonal decomposition methods.

  3. Numerical methods for linear least squares - Wikipedia

    en.wikipedia.org/wiki/Numerical_methods_for...

    The equation = is known as the normal equation. The algebraic solution of the normal equations with a full-rank matrix X T X can be written as ^ = = + where X + is the Moore–Penrose pseudoinverse of X.

  4. Parabola - Wikipedia

    en.wikipedia.org/wiki/Parabola

    In the theory of quadratic forms, the parabola is the graph of the quadratic form x 2 (or other scalings), while the elliptic paraboloid is the graph of the positive-definite quadratic form x 2 + y 2 (or scalings), and the hyperbolic paraboloid is the graph of the indefinite quadratic form x 2 − y 2. Generalizations to more variables yield ...

  5. Quadratic equation - Wikipedia

    en.wikipedia.org/wiki/Quadratic_equation

    Completing the square can be used to derive a general formula for solving quadratic equations, called the quadratic formula. [9] The mathematical proof will now be briefly summarized. [ 10 ] It can easily be seen, by polynomial expansion , that the following equation is equivalent to the quadratic equation: ( x + b 2 a ) 2 = b 2 − 4 a c 4 a 2 ...

  6. Hesse normal form - Wikipedia

    en.wikipedia.org/wiki/Hesse_normal_form

    Distance from the origin O to the line E calculated with the Hesse normal form. Normal vector in red, line in green, point O shown in blue. In analytic geometry, the Hesse normal form (named after Otto Hesse) is an equation used to describe a line in the Euclidean plane, a plane in Euclidean space, or a hyperplane in higher dimensions.

  7. Normal (geometry) - Wikipedia

    en.wikipedia.org/wiki/Normal_(geometry)

    In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the line perpendicular to the tangent line to the curve at the point. A normal vector of length one is called a unit normal vector.

  8. Envelope (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Envelope_(mathematics)

    A general straight-line thread connects the two points (0, k−t) and (t, 0), where k is an arbitrary scaling constant, and the family of lines is generated by varying the parameter t. From simple geometry, the equation of this straight line is y = −(k − t)x/t + k − t. Rearranging and casting in the form F(x,y,t) = 0 gives:

  9. Bézier curve - Wikipedia

    en.wikipedia.org/wiki/Bézier_curve

    Equivalence of a quadratic Bézier curve and a parabolic segment. A quadratic Bézier curve is also a segment of a parabola. As a parabola is a conic section, some sources refer to quadratic Béziers as "conic arcs". [12] With reference to the figure on the right, the important features of the parabola can be derived as follows: [13]