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When using such algorithms to factor a large number n, it is necessary to search for smooth numbers (i.e. numbers with small prime factors) of order n 1/2. The size of these values is exponential in the size of n (see below). The general number field sieve, on the other hand, manages to search for smooth numbers that are subexponential in the ...
A splay tree is a binary search tree with the additional property that recently accessed elements are quick to access again. Like self-balancing binary search trees, a splay tree performs basic operations such as insertion, look-up and removal in O(log n) amortized time.
Lucene uses skip lists to search delta-encoded posting lists in logarithmic time. [citation needed] The "QMap" key/value dictionary (up to Qt 4) template class of Qt is implemented with skip lists. [13] Redis, an ANSI-C open-source persistent key/value store for Posix systems, uses skip lists in its implementation of ordered sets. [14]
Algorithms are often evaluated by their computational complexity, or maximum theoretical run time. Binary search functions, for example, have a maximum complexity of O(log n), or logarithmic time. In simple terms, the maximum number of operations needed to find the search target is a logarithmic function of the size of the search space.
Interpolation search resembles the method by which people search a telephone directory for a name (the key value by which the book's entries are ordered): in each step the algorithm calculates where in the remaining search space the sought item might be, based on the key values at the bounds of the search space and the value of the sought key ...
Expected O(n log n) time can however be achieved by shuffling the array, but this does not help for equal items. The worst-case behaviour can be improved by using a self-balancing binary search tree. Using such a tree, the algorithm has an O(n log n) worst-case performance, thus being degree-optimal for a comparison sort.
For constant dimension query time, average complexity is O(log N) [6] in the case of randomly distributed points, worst case complexity is O(kN^(1-1/k)) [7] Alternatively the R-tree data structure was designed to support nearest neighbor search in dynamic context, as it has efficient algorithms for insertions and deletions such as the R* tree. [8]
Armadillo is a C++ linear algebra library (matrix and vector maths), aiming towards a good balance between speed and ease of use. [1] It employs template classes, and has optional links to BLAS and LAPACK. The syntax is similar to MATLAB. Blitz++ is a high-performance vector mathematics library written in C++.