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  2. Scope resolution operator - Wikipedia

    en.wikipedia.org/wiki/Scope_resolution_operator

    In computer programming, scope is an enclosing context where values and expressions are associated. The scope resolution operator helps to identify and specify the context to which an identifier refers, particularly by specifying a namespace or class. The specific uses vary across different programming languages with the notions of scoping.

  3. Scope (computer science) - Wikipedia

    en.wikipedia.org/wiki/Scope_(computer_science)

    The scope of a name binding is a block, which is known as block scope. Block scope is available in many, but not all, block-structured programming languages. This began with ALGOL 60, where "[e]very declaration ... is valid only for that block.", [6] and today is particularly associated with languages in the Pascal and C families and traditions ...

  4. Block (programming) - Wikipedia

    en.wikipedia.org/wiki/Block_(programming)

    In computer programming, a block or code block or block of code is a lexical structure of source code which is grouped together. Blocks consist of one or more declarations and statements . A programming language that permits the creation of blocks, including blocks nested within other blocks, is called a block-structured programming language .

  5. Functional block diagram - Wikipedia

    en.wikipedia.org/wiki/Functional_block_diagram

    The functional block diagram can picture: [1] functions of a system pictured by blocks; input and output elements of a block pictured with lines; the relationships between the functions, and; the functional sequences and paths for matter and or signals [2] The block diagram can use additional schematic symbols to show particular properties.

  6. Static variable - Wikipedia

    en.wikipedia.org/wiki/Static_variable

    In computer programming, a static variable is a variable that has been allocated "statically", meaning that its lifetime (or "extent") is the entire run of the program. This is in contrast to shorter-lived automatic variables, whose storage is stack allocated and deallocated on the call stack; and in contrast to dynamically allocated objects, whose storage is allocated and deallocated in heap ...

  7. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    Java compilers do not enforce these rules, but failing to follow them may result in confusion and erroneous code. For example, widget.expand() and Widget.expand() imply significantly different behaviours: widget.expand() implies an invocation to method expand() in an instance named widget , whereas Widget.expand() implies an invocation to ...

  8. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    Dividing a large programming task among various programmers or various stages of a project; Hiding implementation details from users of the function; Improving readability of code by replacing a block of code with a function call where a descriptive function name serves to describe the block of code. This makes the calling code concise and ...

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Function object: with a single method (in C++, the function operator, operator()) it acts much like a function; Immutable object: does not change state after creation; First-class object: can be used without restriction; Container object: contains other objects; Factory object: creates other objects

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