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Halo 3: ODST is a 2009 first-person shooter video game developed by Bungie and published by Microsoft Game Studios.The fifth installment in the Halo franchise as a side game, [1] it was released on the Xbox 360 in September 2009.
The single-player campaign component of Halo 3: ODST (2009) would be added to the collection in May 2015. The collection would be procedurally released for Windows between December 2019 and November 2020, coinciding with the additions of Halo: Reach (2010) and the Firefight multiplayer for Halo 3: ODST.
O'Donnell's score to the Halo trilogy has received critical acclaim, earning him several awards, and the commercial soundtrack release of the music to Halo 2 was the best-selling video game soundtrack of all time in the United States. He composed the scores for Halo 3 (2007), Halo 3: ODST (2009), and Halo: Reach (2010).
PC gamers rejoice! Halo 3: ODST is finally out on PC. For premium support please call: 800-290-4726 more ways to reach us
Halo Studios (formerly 343 Industries) is an American video game developer based in Redmond, Washington, part of Xbox Game Studios.Headed by Pierre Hintze, the studio is responsible for the Halo series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine.
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Produced using the Halo 3 engine and assets and with a smaller staff of only around 20 full-time employees, Recon—later renamed Halo 3: ODST—was conceived as a noir detective story, with the player character uncovering clues in a hub world that triggered playable flashbacks. The player had flexibility to explore and play missions in any order.