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rFactor 2 is a computer racing simulator developed by Image Space Incorporated (taken over by Studio 397 in 2016) and released for Windows in 2013. Like its predecessor rFactor , rFactor2 is designed to be modified and used by professional racing teams for driver training and race car development.
Download QR code; Print/export ... This is a list of TrackIR Enhanced PC games. ... rFactor 2 - [Yaw, Pitch, Roll, X, Y, Z]
BMW Sauber vehicle in a promotional image. rFactor is an evolution of F1 Challenge '99–'02, but without the licensing of Formula One circuits and teams. [original research?] As such, rFactor's initial release only included four fictitious circuits (seven as of v1.087), with about a dozen layouts within these facilities and there were about six vehicle classes, including two open wheel and ...
In 2005, Image Space Incorporated released rFactor, a highly modifiable sim based on their Motor2 physics engine. Notable for its initial download-only distribution model, rFactor originally released with fictional cars and tracks. Thanks to its enthusiastic and ongoing modding community, the game has remained as one of the best racing sims around.
rFpro, originally rFactor Pro, is a driving simulation software used by racing teams and car manufacturers for advanced driver-assistance systems, self-driving cars and vehicle dynamics. rFactor Pro was created in 2007 as a project of a F1 racing team, using Image Space Incorporated 's rFactor as a codebase. [ 1 ]
Image Space Incorporated (ISI) is an American independent video game developer based in Ann Arbor, Michigan, specializing in the fields of video game development, man-in-the-loop simulator architectures, computer image generation, and entertainment systems integration. [2]
The PlayStation version of Sports Car GT received mixed or negative reviews, whereas the PC version received a favorable reception: it received a following and many mods have been developed for it. [16] It is a spiritual predecessor to rFactor and rFactor 2. [16]
In March, Motorsport entered into an agreement with Luminis International to acquire Studio 397, the developer of rFactor 2 which was completed two months later. [37] [38] [39] Motorsport Games combined the Unreal graphics engine and the rFactor physics technology for NASCAR 21: Ignition, which was released on October 26 the same year.