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  2. Real-Time Object-Oriented Modeling - Wikipedia

    en.wikipedia.org/wiki/Real-Time_Object-Oriented...

    Real-Time Object-Oriented Modeling (ROOM) is a domain-specific language. ROOM was developed in the early 1990s for modeling real-time systems . [ 1 ] The initial focus was on telecommunications , even though ROOM can be applied to any event-driven real-time system.

  3. Response time (technology) - Wikipedia

    en.wikipedia.org/wiki/Response_time_(technology)

    In real-time systems the response time of a task or thread is defined as the time elapsed between the dispatch (time when task is ready to execute) to the time when it finishes its job (one dispatch). Response time is different from WCET which is the maximum time the task would take if it were to execute without interference. It is also ...

  4. Modeling and Analysis of Real Time and Embedded systems

    en.wikipedia.org/wiki/Modeling_and_Analysis_of...

    Time: This chapter defines a rich model of time that supports both the definition of physical and logical time properties;. [4] It comes with a companion language called CCSL defined as an annex. Generic Resource Modeling: This chapter offers extensions required to model a general platform for executing real-time embedded applications;

  5. Object diagram - Wikipedia

    en.wikipedia.org/wiki/Object_diagram

    Initially, when n=2, and f(n-2) = 0, and f(n-1) = 1, then f(n) = 0 + 1 = 1. Consider one possible way of modeling production of the Fibonacci sequence.. In the first UML object diagram on the right, the instance in the leftmost instance specification is named v1, has IndependentVariable as its classifier, plays the NMinus2 role within the FibonacciSystem, and has a slot for the val attribute ...

  6. Object (computer science) - Wikipedia

    en.wikipedia.org/wiki/Object_(computer_science)

    The concept of object is used in many different software contexts, including: Possibly the most common use is in-memory objects in a computer program written in an object-based language. Information systems can be modeled with objects representing their components and interfaces.

  7. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    Real-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. [1] Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines".

  8. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

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