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Three spin-off games accompany the main series: Geometry Dash Meltdown, Geometry Dash World and Geometry Dash SubZero. Geometry Dash Lite is a free version of the main game that includes fewer levels, displays advertisements, and lacks the level editor and most online features, along with various unlockable characters.
Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).
Screenshot of the Fire Aura level, in the Android version of the game. The objective of the game is to guide a cube over spikes and pits. There are 5 levels in the game. Fire Aura, Original Level, Chaoz Fantasy, Heaven and Phazd (2 in iOS and Android normal versions), four of which with original music.
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Willis Gibson (born January 27, 2010), also known online as Blue Scuti, is an American classic Tetris player from Stillwater, Oklahoma.He is best known for becoming the first person to "beat" the game on December 21, 2023, after he triggered a killscreen on the previously unreached level 157, crashing the game.
Geometry Dash; Getting Over It with Bennett Foddy; Ghosts 'n Goblins series; Gods (video game) Gunslugs series; Heart of Darkness (video game) Hocus Pocus; Hollow Knight;