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automatic resumption of download if interrupted; automatic updates for installed apps; user ratings for apps and games in Oculus Store [27] Oculus App 1.6.1 July 29, 2016 bug fix; Oculus SDK for Windows 1.6 July 15, 2016 [28] Unreal Engine 4 Integration 1.6 July 15, 2016 [29] Oculus Platform SDK 1.6 July 15, 2016 [30] Oculus Utilities for Unity ...
This included new tools such as Timeline, which allowed developers to drag-and-drop animations into games, and Cinemachine, a smart camera system within games. [30] Unity 2017.2 also integrated Autodesk's 3DS Max and Maya tools into the Unity engine for a streamlined asset sharing in-game iteration process. [31]
Auto-Play is a feature used by some websites containing at least one embedded video or audio element wherein the video or audio element starts playing, automatically, without explicit user choice, after some triggering event such as page load or navigating to a particular region of the webpage.
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
The Model Viewer is a program that allows users to view models and can be used for a variety of different purposes, including development. Developers may use the program to view models and their corresponding animations, attachment points, bones, and so on. Face Poser is the tool used to access facial animations and choreography systems.
Netflix has a new way to get content in front of subscribers: It launched a feature that will automatically download TV shows or movies you might be interested in to your smartphone in based on ...
The Swedish company Donya Labs was founded in 2006 in Linköping. Donya Labs developed Simplygon with the vision to optimize the handling of 3D graphics to allow game developers to focus on making good games.
In WPF, many visual properties can be animated. This is exposed through dependency properties, which is the same underlying system that data binding relies on. WPF animations are time-based, as opposed to frame-based. [18] Animation classes are based on the .NET type of property to be animated.