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  2. 5-Piece handicap - Wikipedia

    en.wikipedia.org/wiki/5-Piece_handicap

    The 5-Piece (五枚落ち gomai-ochi) or One Knight handicap in shogi has both of White's major pieces, the rook and the bishop, removed as well as their lances and right knight. Thus, White is left with pawns, golds, silvers, and the left knight. Black has the usual setup of twenty pieces.

  3. Shogi - Wikipedia

    en.wikipedia.org/wiki/Shogi

    Most shogi pieces can move only to an adjacent square. A few may move across the board, and one jumps over intervening pieces. The lance, bishop, and rook are ranging pieces: They can move any number of squares along a straight line limited only by intervening pieces and the edge of the board. If an opposing piece intervenes, it may be captured ...

  4. Promotion (chess) - Wikipedia

    en.wikipedia.org/wiki/Promotion_(chess)

    Uniquely among modern games of the chess family, shogi allows almost all pieces to be promoted. [67] [68] Promotion usually occurs multiple times in a game of shogi. In standard shogi, a player's promotion zone consists of the three farthest ranks of the board. A piece can be promoted when it moves into, out of, or within its promotion zone.

  5. Shogi strategy - Wikipedia

    en.wikipedia.org/wiki/Shogi_strategy

    Shogi, like western chess, can be divided into the opening, middle game and endgame, each requiring a different strategy.The opening consists of arranging one's defenses and positioning for attack, the middle game consists of attempting to break through the opposing defenses while maintaining one's own, and the endgame starts when one side's defenses have been compromised.

  6. Handicap (shogi) - Wikipedia

    en.wikipedia.org/wiki/Handicap_(shogi)

    Since shogi is arguably better suited for handicap play as captured pieces change sides, there is a strong tradition within shogi pedagogy for learning strategies appropriate to handicap games. Thus, most handicap games have been researched in detail and have developed traditional josekis (駒落ち定跡).

  7. List of fairy chess pieces - Wikipedia

    en.wikipedia.org/wiki/List_of_fairy_chess_pieces

    Knight/Bishop-hunter: moves forward as a Knight and backward as a Bishop. L: Lance: n> fR: Shōgi, Chu shogi, Taikyoku shogi, Wa shogi: Moves any number of squares directly forward. Also called Forward Rook (checkers chess), and Oxcart (Taikyoku shogi, Wa shogi). Lancer ~ 2/4 (2,4) Fairy Chess problems

  8. 10-Piece handicap - Wikipedia

    en.wikipedia.org/wiki/10-Piece_handicap

    The 10-Piece (十枚落ち jūmai-ochi) handicap in shogi has all of White's pieces removed except for the king and their line of pawns. (Thus, their rook, bishop, golds, silvers, knights, and lances are all missing.) This handicap is very severe and, thus, not competitive. It is not deemed an official handicap of the Japan Shogi Association ...

  9. Heian dai shogi - Wikipedia

    en.wikipedia.org/wiki/Heian_dai_shogi

    Each piece on the game moves in a characteristic pattern. Pieces move either orthogonally (that is, forward, backward, left, or right, in the direction of one of the arms of a plus sign, +), or diagonally (in the direction of one of the arms of a multiplication sign, ×). The knight is an exception in that it does not move in a straight line.