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  2. INT 10H - Wikipedia

    en.wikipedia.org/wiki/INT_10H

    Set text-mode cursor shape AH=01h CH = Scan Row Start, CL = Scan Row End Normally a character cell has 8 scan lines, 0–7. So, CX=0607h is a normal underline cursor, CX=0007h is a full-block cursor. If bit 5 of CH is set, that often means "Hide cursor". So CX=2607h is an invisible cursor. Some video cards have 16 scan lines, 00h-0Fh.

  3. Spawning (video games) - Wikipedia

    en.wikipedia.org/wiki/Spawning_(video_games)

    In video games, spawning is the live creation of a character, item or NPC. Respawning is the recreation of an entity after its death or destruction, perhaps after losing one of its lives.

  4. Commodore Format - Wikipedia

    en.wikipedia.org/wiki/Commodore_Format

    "Let's have a moment's silence for the old sizzler," it said (a reference to Zzap! awarding highly rated games "Sizzler" status) - only for Zzap! to reappear two months later. [1] The rivalry between the two magazines bubbled over in this manner on a few occasions, most regularly in 1992 and 1993 when some suggested Zzap was copying Commodore ...

  5. Cursor (user interface) - Wikipedia

    en.wikipedia.org/wiki/Cursor_(user_interface)

    The cursor for the Windows Command Prompt (appearing as an underscore at the end of the line). In most command-line interfaces or text editors, the text cursor, also known as a caret, [4] is an underscore, a solid rectangle, or a vertical line, which may be flashing or steady, indicating where text will be placed when entered (the insertion point).

  6. Arrow keys - Wikipedia

    en.wikipedia.org/wiki/Arrow_keys

    At the Applesoft BASIC prompt, using the right and left arrow keys to move the cursor would add/remove characters the cursor passed over to/from the input buffer. Pressing the Esc key entered a mode where pressing the I, J, K or M keys would move the cursor without altering the input buffer. After exiting this mode by pressing Escape again ...

  7. Cursor - Wikipedia

    en.wikipedia.org/wiki/Cursor

    Cursor may refer to: Cursor (user interface) , an indicator used to show the current position for user interaction on a computer monitor or other display device Cursor (databases) , a control structure that enables traversal over the records in a database

  8. Spinning pinwheel - Wikipedia

    en.wikipedia.org/wiki/Spinning_pinwheel

    A wristwatch was used as the first wait cursor in early versions of the classic Mac OS. Apple's HyperCard first popularized animated cursors, including a black-and-white spinning quartered circle resembling a beach ball. The beach-ball cursor was also adopted to indicate running script code in the HyperTalk-like AppleScript. The cursors could ...

  9. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    1CC Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [1]1-up An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level.