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Shogi, like western chess, can be divided into the opening, middle game and endgame, each requiring a different strategy.The opening consists of arranging one's defenses and positioning for attack, the middle game consists of attempting to break through the opposing defenses while maintaining one's own, and the endgame starts when one side's defenses have been compromised.
Promoted pieces are indicated by a + preceding the letter. For example, +P is a promoted pawn (と tokin), +R is a promoted rook (that is, a dragon 龍). Some Japanese websites (such as 81Dojo) and Japanese authors use two different abbreviations for the promoted rook and promoted bishop in a way more similar to Japanese notation.
A pin (ピン pin) occurs when a defending piece that is attacked by a ranging piece cannot move without exposing a more valuable piece behind it. [1] (Cf. also skewers.) In shogi, only lances, rooks (or dragons), and bishops (or horses) can pin an opponent's piece.
Computer shogi is a field of artificial intelligence concerned with the creation of computer programs which can play shogi. The research and development of shogi software has been carried out mainly by freelance programmers, university research groups and private companies. By 2017, the strongest programs were outperforming the strongest human ...
A shogi opening (戦法 senpō) is the sequence of initial moves of a shogi game before the middle game. The more general Japanese term for the beginning of the game is joban ( 序盤 ) . A jōseki ( 定跡 ) is the especially recommended sequence of moves for a given opening that was considered balanced play at one point in time for both sides ...
Left Silver-57 Rapid Attack or Left Silver-5g Rapid Attack or Left Silver-5g Quick Attack (5七銀左急戦 go-nana gin hidari kyuusen) is a fast attacking strategy in shogi used with several different Static Rook openings often played by Black against Ranging Rook positions played by White.
Shogi (将棋, shōgi, English: / ˈ ʃ oʊ ɡ i /, [1] Japanese:), also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, chaturanga, xiangqi, Indian chess, and janggi.
Dōbutsu shōgi has been strongly solved, meaning that the theoretical best move from each reachable position (there are 1,567,925,964 reachable positions in the game) of the game is known. The second player to move (White, in shogi terminology) has a winning strategy from the starting position, although the theoretical win may take up to 78 ...