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Tales of Arise [2] is a 2021 action role-playing game developed and published by Bandai Namco Entertainment. The seventeenth main entry in the Tales series, the game follows a man and a woman from the opposing worlds of Dahna and Rena and their journey to end the Renans' oppression of the Dahnan people.
The Tales series, known in Japan as the Tales of series (「テイルズ オブ」シリーズ, "Teiruzu Obu" Shirīzu), is a franchise of fantasy Japanese role-playing video games published by Bandai Namco Games (formerly Namco), and developed by its subsidiary, Namco Tales Studio (formerly Wolf Team) until 2011 and presently by Bandai Namco.
Tales of the World: Narikiri Dungeon 2; Tales of the World: Narikiri Dungeon 3; Tales of the World: Radiant Mythology 2; Tales of the World: Radiant Mythology 3; Tales of the World: Radiant Mythology; Tales of the World: Summoner's Lineage
A short anime series based on the game, called Tales of Phantasia: The Animation, was released in 2004. Tales of Phantasia was highly anticipated but experienced several delays and development challenges, eventually being released in 1995, near the end of the Super Famicom's lifespan. Tales of Phantasia is considered one of the crowning ...
Rather than the fully explorable Field Map traditionally used in Tales games, a point-and-click system using the Wii Remote is used to navigate the world. The development team left the Field Map out due to production schedule deadlines. [6] The pointer is also used for minigames and as a cursor for the Sorcerer's Ring. [7]
The Tales series, known in Japan as the Tales of series, is a franchise of fantasy Japanese role-playing video games published by Bandai Namco Entertainment (formerly Namco), and developed by its subsidiary, Namco Tales Studio until 2011 and presently by Bandai Namco.
Tales of Eternia [a], known as Tales of Destiny II in its original North America release, is an action role-playing game published by Namco as the third main title in their Tales series. Initially released for the PlayStation in November 2000 in Japan, an English version was later released in North America in September 2001.
Using a similar engine to past Tales titles, the majority of updating went into technical improvements to ensure smooth performance on all platforms. [16] Berseria is intended to be the last mainline Tales title for seventh-generation consoles. [17] The scenario was written by Naoki Yamamoto, who had previously worked on Zestiria. [18]