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A rolling ball sculpture (sometimes referred to as a marble run, ball run, gravitram, kugelbahn (German: 'ball track'), or rolling ball machine) is a form of kinetic art – an art form that contains moving pieces – that specifically involves one or more rolling balls. A version where marbles compete in a race to win is called a marble race.
Spacewarp is a line of build-it-yourself, marble-run toy "roller coasters" first made in the 1980s by Bandai. [1] Users cut lengths of track to the correct size from a single roll of thick plastic tubing, forming curves and loops held in place by plastic track rail holders which attach to metal rods held vertical in a black plastic base.
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3D printing, or additive manufacturing, is the construction of a three-dimensional object from a CAD model or a digital 3D model. [1] [2] [3] It can be done in a variety of processes in which material is deposited, joined or solidified under computer control, [4] with the material being added together (such as plastics, liquids or powder grains being fused), typically layer by layer.
Mega Marble - makes the marble bigger, allowing it to knock other marbles off-course. The power-up lasts at least 10 seconds before the marble shrinks back to normal. Another added feature is the introduction of Easter Eggs, which are found in hidden locations in 20 of the game's 60 levels. After finding one Easter Egg, the game will award the ...
WED is the main program of Gamestudio, the user can startup their game from here, attach the scripts to it, etc. WED is the location where the user can merge all the parts of their game (programming, 3d graphics, levels). The layout for WED is fairly simple. The main part, the central right section, is where most of the editing is done.
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An arcade sequel titled Marble Man: Marble Madness II was planned for release in 1991, though Cerny was not involved in its development. [2] [23] Development was led by Bob Flanagan who designed the game based on what he felt made Marble Madness a success in the home console market. Because the market's demographic was a younger audience ...