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  2. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Clientserver_model

    Whereas the words server and client may refer either to a computer or to a computer program, server-host and client-host always refer to computers. The host is a versatile, multifunction computer; clients and servers are just programs that run on a host. In the client–server model, a server is more likely to be devoted to the task of serving.

  3. Server (computing) - Wikipedia

    en.wikipedia.org/wiki/Server_(computing)

    Computing server: Shares vast amounts of computing resources, especially CPU and random-access memory, over a network. Any computer program that needs more CPU power and RAM than a personal computer can probably afford. The client must be a networked computer; otherwise, there would be no client-server model. Database server

  4. BOINC client–server technology - Wikipedia

    en.wikipedia.org/wiki/BOINC_clientserver...

    BOINC on the client is structured into a number of separate applications. These intercommunicate using the BOINC remote procedure call (RPC) mechanism. These component applications are: The program boinc (or boinc.exe) is the core client. The core client is a process which: Takes care of communications between the client and the server.

  5. Distributed networking - Wikipedia

    en.wikipedia.org/wiki/Distributed_Networking

    Enterprises with rapid growth and scaling needs may find it challenging to maintain their own distributed network under the traditional client/server computing model. Cloud Computing is the utility of distributed computing over Internet-based applications, storage, and computing services. A cloud is a cluster of computers or servers that are ...

  6. Client (computing) - Wikipedia

    en.wikipedia.org/wiki/Client_(computing)

    A thick client, also known as a rich client or fat client, is a client that performs the bulk of any data processing operations itself, and does not necessarily rely on the server. The personal computer is a common example of a fat client, because of its relatively large set of features and capabilities and its light reliance upon a server.

  7. Cloud computing - Wikipedia

    en.wikipedia.org/wiki/Cloud_computing

    Cloud computing attempts to address QoS (quality of service) and reliability problems of other grid computing models. [77] Cloud computing shares characteristics with: Client–server model – Client–server computing refers broadly to any distributed application that distinguishes between service providers (servers) and service requestors ...

  8. Middleware - Wikipedia

    en.wikipedia.org/wiki/Middleware

    [citation needed] In this more specific sense middleware can be described as the hyphen ("-") in client-server, or the -to-in peer-to-peer. Middleware includes web servers, application servers, content management systems, and similar tools that support application development and delivery. [4]

  9. Web application - Wikipedia

    en.wikipedia.org/wiki/Web_application

    In earlier computing models like client-server, the processing load for the application was shared between code on the server and code installed on each client locally. In other words, an application had its own pre-compiled client program which served as its user interface and had to be separately installed on each user's personal computer.