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Foxhole is a cooperative sandbox massively-multiplayer action-strategy video game developed and published by Canadian video game company Siege Camp, who are based in Toronto, Ontario. The game uses Unreal Engine 4 , utilizing an axonometric projection perspective, much like that of a conventional real-time strategy video game with a top-down view .
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Ubisoft Anvil (until 2009 known as Scimitar and between 2012 and 2020 as AnvilNext) is a game engine created by Ubisoft Montreal and used in the Assassin's Creed video game series as well as other Ubisoft games.
MIT/Public-domain software—Proprietary (engine/game code) Love Conquers All Games Developed using the Ren'Py engine, the game code for Analogue: A Hate Story was released on May 4, 2013 under a public-domain-equivalent license. The source code release includes the entire script of the game for context, but the script remains proprietary. [245]
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C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...
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Widescreen Games PS2, Xbox, WIN 2005-04-12 Dead to Rights: Reckoning: Rebellion Developments: PSP 2005-06-28 Dead to Rights: Retribution: Volatile Games: PS3, X360 2010-04-23 Deadpool: High Moon Studios: WIN, PS3, X360, PS4, XONE 2013-06-25 Death to Spies: Haggard Games WIN 2007-03-02 DeathDrome: Zipper Interactive: WIN 1996-01-01 Destroy All ...