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The Girl with All the Gifts by M. R. Carey (2014): Melanie, infected with a zombie virus [9] Talon series by Julie Kagawa (2014): Ember, a dragon hiding in human form; Interviews with Monster Girls manga series by Petos (2015–present): Hikari (a vampire), Kyōko (a dullahan), Yuki (a snow woman), and Sakie (a succubus)
Female evil spirits or malicious monsters in folklore, legends, and mythology. These monstrous women are often portrayed as predatory creatures, who are usually seen seducing male humans or snatching young children in order to kill, eat, or otherwise harm them.
A monster girl is a fictional trope of a girl or young woman who is or shares visual traits with a monster. The trope is historically used strictly negatively and antagonistically as a representation of an ugly, cruel, or deceitful woman; such incarnations often have the woman hide her monstrous traits to deceive others.
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James Patrick "Sulley" Sullivan [1] (voiced by John Goodman in the film series, the Disney+ series, Lego The Incredibles, and Disney Dreamlight Valley, Brian Cummings in the Monsters, Inc. video game, Joel McCrary in Disney Infinity and Disney Infinity 3.0, and Christopher Swindle in Kingdom Hearts III and Disney Speedstorm) [2] is a furry, cyan-and-purple-spotted monster with a humanoid bear ...
Blair is a short girl with light skin, white hair and brown eyes. Buddy is a tall boy with big built, tanned skin, blue hair and brown eyes. Raine is a tall and lean non-binary teen [218] with tanned skin, green hair and brown eyes. They have always bullied Clawdeen for her interest in monsters and call her "monster girl".
A teenaged girl, Chelsea is a fan of the MMORPG computer game Hellworld, a game based upon the Hellraiser mythology. After her friend Adam immolates himself with gasoline due to his obsession with Hellworld , Chelsea abandons the game, but two years after Adam's funeral is pressured by her friends into attending a Hellworld centered party at ...
An Allegory of Immortality, c. 1540. Monster derives from the Latin monstrum, itself derived ultimately from the verb moneo ("to remind, warn, instruct, or foretell"), and denotes anything "strange or singular, contrary to the usual course of nature, by which the gods give notice of evil," "a strange, unnatural, hideous person, animal, or thing," or any "monstrous or unusual thing ...