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Junta is a board game designed by Vincent Tsao, [1] first published in 1978 by Creative Wargames Workshop and published, as of 1985, by West End Games.Players compete as the corrupt power elite families of a fictional parody of a stereotypical banana republic (specifically Republica de los Bananas) trying to get as much money as possible into their Swiss bank accounts before the foreign aid ...
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Chara, or the "fallen child", is a child from the human world, who Toriel and Asgore took in prior to the game's events. Although the player can name them, Chara is referred to as their "true name" on the naming screen. It is stated that they climbed Mount Ebott for an "unhappy" reason and that they hated humanity. Chara told their foster ...
The games focus on the Peregrine Falcon Squad, a small group of soldiers who fight against a rebel army, aliens, zombies, mummies and various other forces intent on world domination. Over the years since its debut, the franchise developed a small, but passionate cult following due to its unique visuals and slapstick humor.
There are 105 stages in Banana. [4] Both of the final stages of the game loop from left to right, meaning that it is possible to quickly warp from one part of the level to another. [5] Each stage progressively becomes more difficult. At the end of each stage, the number of steps the player took is totaled.
The online game version offered players the opportunity to customize the game with "Banana Chip" credits. Banana Chips were earned by playing games and by issuing and winning challenges. They could be spent in the virtual store to purchase new tiles and playing boards, and to buy in-game hints and bonuses to gain an advantage over other players.