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  2. Rivalry (video game) - Wikipedia

    en.wikipedia.org/wiki/Rivalry_(video_game)

    Rivalry is an upcoming ragdoll-based sword-fighting hotseat multiplayer game created by Kew McParlane. The game was released into Steam Early Access in January 2016 after being previewed as a WebGL game at PAX Australia 2015.

  3. Rag Doll Kung Fu - Wikipedia

    en.wikipedia.org/wiki/Rag_Doll_Kung_Fu

    Rag Doll Kung Fu is a fighting video game developed by Qi Creations for Windows. created predominantly by artist Mark Healey, while working for Lionhead Studios, along with other Lionhead employees, such as David Smith and Alex Evans.

  4. Ravenfield (video game) - Wikipedia

    en.wikipedia.org/wiki/Ravenfield_(video_game)

    Ravenfield started out as an experiment with ragdolls and AI. [4] The beta version was released on itch.io on 3 July 2016. [5] The game was posted on Steam Greenlight on 1 February 2017, and was officially released as an early access title on 18 May.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Happy Wheels - Wikipedia

    en.wikipedia.org/wiki/Happy_Wheels

    Happy Wheels is a side-scrolling ragdoll physics-based platform browser game developed and published by Fancy Force. Created in 2010 by video game designer Jim Bonacci, the game features several player characters using various and often atypical vehicles to traverse the game's many user-generated levels.

  7. Turbo Dismount - Wikipedia

    en.wikipedia.org/wiki/Turbo_Dismount

    Turbo Dismount is a 2014 vehicle simulator video game developed and published by Finnish developer Secret Exit Ltd. for iOS, Android, macOS and Microsoft Windows.The game was first unveiled at GDC 2013 and was released in early access the following year on January 10, 2014, and remained in early access until fully releasing on Steam in May 2014.

  8. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.

  9. Goat Simulator - Wikipedia

    en.wikipedia.org/wiki/Goat_Simulator

    In Goat Simulator, the player acquires points by performing acts of chaos—in this case, getting struck by a car shortly after licking a non-player human character.The game's novelty comes from various glitches in the game purposely left in place, such as the distortion of the human character's neck as a result of the collision.