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String functions are used in computer programming languages to manipulate a string or query information about a string (some do both).. Most programming languages that have a string datatype will have some string functions although there may be other low-level ways within each language to handle strings directly.
The simplest operation is taking a substring, a snippet of the string taken at a certain offset (called an "index") from the start or end. There are a number of legacy templates offering this but for new code use {{#invoke:String|sub|string|startIndex|endIndex}}. The indices are one-based (meaning the first is number one), inclusive (meaning ...
In computer programming, a null-terminated string is a character string stored as an array containing the characters and terminated with a null character (a character with an internal value of zero, called "NUL" in this article, not same as the glyph zero). Alternative names are C string, which refers to the C programming language and ASCIIZ [1 ...
Undefined parameter values are tricky: if the first positional parameter was not defined in the template call, then {{{1}}} will evaluate to the literal string "{{{1}}}" (i.e., the 7-character string containing three sets of curly braces around the number 1), which is a true value. (This problem exists for both named and positional parameters.)
The closeness of a match is measured in terms of the number of primitive operations necessary to convert the string into an exact match. This number is called the edit distance between the string and the pattern. The usual primitive operations are: [1] insertion: cot → coat; deletion: coat → cot; substitution: coat → cost
A string is a substring (or factor) [1] of a string if there exists two strings and such that =.In particular, the empty string is a substring of every string. Example: The string = ana is equal to substrings (and subsequences) of = banana at two different offsets:
String functions are used to create strings or change the contents of a mutable string. They also are used to query information about a string. The set of functions and their names varies depending on the computer programming language.
var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...