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  2. Doom Eternal - Wikipedia

    en.wikipedia.org/wiki/Doom_Eternal

    Doom Eternal is a 2020 first-person shooter video game developed by id Software and published by Bethesda Softworks.The sequel to Doom (2016), and the seventh game in the Doom series, it was released for PlayStation 4, Stadia, Windows, and Xbox One on March 20, 2020, with a port for Nintendo Switch released on December 8, 2020, and versions for PlayStation 5 and Xbox Series X/S released on ...

  3. BFG (weapon) - Wikipedia

    en.wikipedia.org/wiki/BFG_(weapon)

    The BFG ("Big Fucking Gun") [1] is a fictional weapon found in many video games, mostly in id Software-developed series' such as Doom and Quake.. The abbreviation BFG stands for "Big Fucking Gun" as described in Tom Hall's original Doom design document and in the user manual of Doom II: Hell on Earth.

  4. Doom (2016 video game) - Wikipedia

    en.wikipedia.org/wiki/Doom_(2016_video_game)

    A sequel to Doom, Doom Eternal, was released on March 20, 2020. [204] The development of Doom influenced Doom Eternal ' s in several ways. Post-release analysis by id and the Doom playerbase showed a reliance on the Super Shotgun to the exclusion of all other weapons by a large segment of the game's players.

  5. Doom: The Dark Ages - Wikipedia

    en.wikipedia.org/wiki/Doom:_The_Dark_Ages

    Doom: The Dark Ages is an upcoming first-person shooter video game developed by id Software and published by Bethesda Softworks. It is intended to be the eighth main entry in the Doom franchise and the third installment of the modern series, following Doom Eternal (2020). The game narratively serves as a prequel to Doom (2016).

  6. Doom - Wikipedia

    en.wikipedia.org/wiki/Doom

    Doom (2016 video game), the fifth installment; Doom Eternal (2020 video game), the sixth installment; Doom engine, which powers Doom games and others; Doom (novel series), a series of books based on the first two video games, by Dafydd ab Hugh and Brad Linaweaver; Doom: The Boardgame, a board game adaptation of the video games

  7. TeamTNT - Wikipedia

    en.wikipedia.org/wiki/TeamTNT

    TeamTNT developed in late 1994 and early 1995 from the highly active doom-editing mailing list. [3] [4] TeamTNT originally formed as a two-group entity: the Alpha group whose concerns centered primarily on level design and mod work employing pre-existing Doom II resources as developed by the original Id Software team, and the Beta group who would be focused more closely on partial and total ...

  8. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    Doom 3 BFG Edition contains The Ultimate Doom and Doom II: Hell on Earth. Later, Doom Classic Complete was released on the PlayStation Network which includes The Ultimate Doom, Doom II: Hell on Earth, Master Levels for Doom II, and Final Doom, the last two appearing for the first time in their entirety on a console.

  9. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    Viewed from the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: room-over-room is not possible. This limitation, however, has a silver lining: a "map mode" can be easily displayed, which represents the walls and the player's position, much like the first image to the right.