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An audio engineer with audio console, at a recording session at the Danish Broadcasting Corporation. An audio engineer (also known as a sound engineer or recording engineer) [1] [2] helps to produce a recording or a live performance, balancing and adjusting sound sources using equalization, dynamics processing and audio effects, mixing, reproduction, and reinforcement of sound.
Audio signal flow is the path an audio signal takes from source to output. [1] The concept of audio signal flow is closely related to the concept of audio gain staging; each component in the signal flow can be thought of as a gain stage. In typical home stereo systems, the signal flow is usually short and simple, with only a few components.
Audio analysis; Audio bus; Audio Engineering Society; Audio frequency; Audio interface; Mastering (audio) Audio mixing; Audio mixing (film and television) Audio normalization; Audio over Ethernet; Audio restoration; Audio signal; Audio system measurements; Audio tape specifications; Audio time stretching and pitch scaling; Audiophile ...
In audio engineering, a bus [1] (alternate spelling buss, plural busses) is a signal path that can be used to combine (sum) individual audio signal paths together.It is typically used to group several individual audio tracks which can be then manipulated, as a group, like another track.
Broadcast engineering or radio engineering is the field of electrical engineering, and now to some extent computer engineering and information technology, which deals with radio and television broadcasting. Audio engineering and RF engineering are also essential parts of broadcast engineering, being their own subsets of electrical engineering.
Some software audio players support plugins that implement compression. These can increase loudness of audio tracks, or level out the volume of highly-variable music (such as classical music, or a playlist that spans multiple music types). This improves the listenability of audio played through poor-quality speakers, or when played in noisy ...
Overdubbing (also known as layering) [1] is a technique used in audio recording in which audio tracks that have been pre-recorded are then played back and monitored, while simultaneously recording new, doubled, or augmented tracks onto one or more available tracks of a digital audio workstation (DAW) or tape recorder. [2]
Today, panning plugins and other related software tools are available for all major digital audio workstations, often as free software. However, due to arbitrary bus width restrictions, few professional digital audio workstations (DAW) support orders higher than second.