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  2. Matt Wisniewski - Wikipedia

    en.wikipedia.org/wiki/Matt_Wisniewski

    Wisniewski achieved recognition in 2011 by combining images he found on Tumblr and FFFFOUND!. [5] [6] In 2015 he expressed a desire to work with his own photography more. [7] By 2018 he had transitioned to primarily working with his own photography. [8] Wisniewski is colour blind. [8]

  3. Software art - Wikipedia

    en.wikipedia.org/wiki/Software_art

    Marc Lee is an artist who focuses on software art, awarded in the categories "Interaction" and "Software" at Transmediale 2002 and won Viper International awards 2002 and 2005. Jason Salavon is known for the creation of "amalgamations" that average dozens of images to create individual, ethereal "archetype" images.

  4. Photomontage - Wikipedia

    en.wikipedia.org/wiki/Photomontage

    Much as a collage is composed of multiple facets, artists also combine montage techniques. A series of black and white "photomontage projections" by Romare Bearden (1912–1988) is an example. His method began with compositions of paper, paint, and photographs put on boards measuring 8½ × 11 inches.

  5. New media art - Wikipedia

    en.wikipedia.org/wiki/New_media_art

    Beginning in Chicago during the 1970s, there was a surge of artists experimenting with video art and combining recent computer technology with their traditional mediums, including sculpture, photography, and graphic design.

  6. Doug and Mike Starn - Wikipedia

    en.wikipedia.org/wiki/Doug_and_Mike_Starn

    Doug and Mike Starn (born 1961) are American artists, identical twins, and artist duo. Their work is known to transgress traditional categorisation, combining separate disciplines such as sculpture, photography, architecture, painting, video and installation. The Starn's work explores themes of interconnection and interdependence.

  7. Computer art - Wikipedia

    en.wikipedia.org/wiki/Computer_art

    For instance, an artist may combine traditional painting with algorithm art and other digital techniques. As a result, defining computer art by its end product can thus be difficult. Computer art is bound to change over time since changes in technology and software directly affect what is possible.