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A curb cut. The curb cut effect is the phenomenon of disability-friendly features being used and appreciated by a larger group than the people they were designed for. The phenomenon is named for curb cuts – miniature ramps comprising parts of sidewalk – which were first made for wheelchair access in particular places, but were also welcomed by people pushing strollers, carts or luggage.
Video game addiction (VGA), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.
The curb cut is a related structural innovation. Other examples are standing frames , text telephones , accessible keyboards , large print , braille , and speech recognition software . Disabled people often develop adaptations which can be personal (e.g. strategies to suppress tics in public) or community (e.g. sign language in d/Deaf communities).
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Particularly for freemium titles, where players can opt to spend real-world money for in-game boosts, extinction is undesirable so the game is designed around a near-perpetual compulsion loop alongside frequent addition of new content. [4] Compulsion loops in video games can be established through several means.
Hints about Saturday's NYT 'Connections' categories—and the answers.
Children’s average daily screen time more than doubled during the Covid-19 pandemic, according to previous research, and some nations are grappling with how to curb the potential negative effects.
Christopher J. Ferguson is an American psychologist who serves as a professor and co-chair of psychology at Stetson University in Florida. [1] He previously served as an associate professor of psychology and criminal justice at Texas A&M International University. [2] In 2014, he was named a fellow of the American Psychological Association. [1]