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Redux is a general-purpose state management library that can be used with any of the above frameworks or other view libraries, but is very commonly used with the React library. As the documentation in Redux alludes, many of these state management libraries are lightweight and can be replaced by each other. [2]
Flutter is an open-source UI software development kit created by Google.It can be used to develop cross platform applications from a single codebase for the web, [3] Fuchsia, Android, iOS, Linux, macOS, and Windows. [4]
The state pattern is a behavioral software design pattern that allows an object to alter its behavior when its internal state changes.
A state diagram for a door that can only be opened and closed. A state diagram is used in computer science and related fields to describe the behavior of systems. State diagrams require that the system is composed of a finite number of states. Sometimes, this is indeed the case, while at other times this is a reasonable abstraction.
The server keeps the necessary state in memory of the client state of the page. In this way, when any request hits the server (usually user actions), the server sends the appropriate HTML and/or JavaScript with the concrete changes to bring the client to the new desired state (usually adding/deleting/updating a part of the client DOM).
The state diagram from Figure 2 is an example of an extended state machine, in which the complete condition of the system (called the extended state) is the combination of a qualitative aspect—the state variable—and the quantitative aspects—the extended state variables. The obvious advantage of extended state machines is flexibility.
The Redux library is inspired by the state management pattern used in the Elm programming language, meaning that it mandates that users treat all data as persistent. [29] As a result, the Redux project recommends that in certain cases users make use of libraries for enforced and efficient persistent data structures.
Stateflow (developed by MathWorks) is a control logic tool used to model reactive systems via state machines and flow charts within a Simulink model. Stateflow uses a variant of the finite-state machine notation established by David Harel, enabling the representation of hierarchy, parallelism and history within a state chart.