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More: An official collection of add-ons that extend the Core and provide enhanced functionality. [18] Class: The base library for Class object instantiation. [19] Natives: A collection of JavaScript Native Object enhancements. The Natives add functionality, compatibility, and new methods that simplify coding.
Ext JS is a JavaScript application framework for building interactive cross-platform web applications [2] using techniques such as Ajax, DHTML and DOM scripting. It can be used as a simple component framework (for example, to create dynamic grids on otherwise static pages) but also as a full framework for building single-page applications (SPAs).
Prototype also provides library functions to support classes and class-based objects. [2] In JavaScript, object creation is prototype-based instead: an object creating function can have a prototype property, and any object assigned to that property will be used as a prototype for the objects created with that function. The Prototype framework ...
In object-oriented computer programming, an extension method is a method added to an object after the original object was compiled. The modified object is often a class, a prototype, or a type. Extension methods are features of some object-oriented programming languages.
JavaScript-based web application frameworks, such as React and Vue, provide extensive capabilities but come with associated trade-offs. These frameworks often extend or enhance features available through native web technologies, such as routing, component-based development, and state management.
Lodash is a JavaScript library that helps programmers write more concise and maintainable JavaScript. It can be broken down into several main areas: Utilities: for simplifying common programming tasks such as determining type as well as simplifying math operations.
Vue.js (commonly referred to as Vue; pronounced "view" [6]) is an open-source model–view–viewmodel front end JavaScript framework for building user interfaces and single-page applications. [12] It was created by Evan You and is maintained by him and the rest of the active core team members.
In object-oriented programming, the open–closed principle (OCP) states "software entities (classes, modules, functions, etc.) should be open for extension, but closed for modification"; [1] that is, such an entity can allow its behaviour to be extended without modifying its source code. The name open–closed principle has been used in two ways.