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UCHAR_MAX, USHRT_MAX, UINT_MAX, ULONG_MAX, ULLONG_MAX(C99) – maximum possible value of unsigned integer types: unsigned char, unsigned short, unsigned int, unsigned long, unsigned long long; CHAR_MIN – minimum possible value of char; CHAR_MAX – maximum possible value of char; MB_LEN_MAX – maximum number of bytes in a multibyte character
int num =-1; unsigned int val = 1 << num; // shifting by a negative number - undefined behavior num = 32; // or whatever number greater than 31 val = 1 << num; // the literal '1' is typed as a 32-bit integer - in this case shifting by more than 31 bits is undefined behavior num = 64; // or whatever number greater than 63 unsigned long long val2 ...
In the C++ programming language, argument-dependent lookup (ADL), or argument-dependent name lookup, [1] applies to the lookup of an unqualified function name depending on the types of the arguments given to the function call. This behavior is also known as Koenig lookup, as it is often attributed to Andrew Koenig, though he is not its inventor ...
In C and C++ short, long, and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more. The int type is required to be at least as wide as short and at most as wide as long , and is typically the width of the word size on the processor of the machine (i.e. on a 32-bit machine it is often 32 bits wide ...
32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).
This type is not supported by compilers that require C code to be compliant with the previous C++ standard, C++03, because the long long type did not exist in C++03. For an ANSI/ISO compliant compiler, the minimum requirements for the specified ranges, that is, −(2 63 −1) [ 11 ] to 2 63 −1 for signed and 0 to 2 64 −1 for unsigned, [ 12 ...
unsigned int, unsigned long, unsigned long long, uintmax_t: GCC documentation considers result undefined clz and ctz on 0. 0 (ffs) Visual Studio 2005: _BitScanForward [25] _BitScanReverse [26] Compiler intrinsics: unsigned long, unsigned __int64: Separate return value to indicate zero input: Undefined Visual Studio 2008: __lzcnt [27] Compiler ...
A later "advance" allowed longer variable names to be used for human comprehensibility, but where only the first few characters were significant. In some versions of BASIC such as TRS-80 Level 2 Basic, long names were allowed, but only the first two letters were significant. This feature permitted erroneous behaviour that could be difficult to ...