Search results
Results From The WOW.Com Content Network
^ ASN.1 has X.681 (Information Object System), X.682 (Constraints), and X.683 (Parameterization) that allow for the precise specification of open types where the types of values can be identified by integers, by OIDs, etc. OIDs are a standard format for globally unique identifiers, as well as a standard notation ("absolute reference") for ...
Because Base64 is a six-bit encoding, and because the decoded values are divided into 8-bit octets, every four characters of Base64-encoded text (4 sextets = 4 × 6 = 24 bits) represents three octets of unencoded text or data (3 octets = 3 × 8 = 24 bits). This means that when the length of the unencoded input is not a multiple of three, the ...
A variable-length quantity (VLQ) is a universal code that uses an arbitrary number of binary octets (eight-bit bytes) to represent an arbitrarily large integer.A VLQ is essentially a base-128 representation of an unsigned integer with the addition of the eighth bit to mark continuation of bytes.
The ASCII text-encoding standard uses 7 bits to encode characters. With this it is possible to encode 128 (i.e. 2 7) unique values (0–127) to represent the alphabetic, numeric, and punctuation characters commonly used in English, plus a selection of Control characters which do not represent printable characters.
RFC 8746 defines tags 64–87 to encode homogeneous arrays of fixed-size integer or floating-point values as byte strings. The tag 55799 is allocated to mean "CBOR data follows". This is a semantic no-op , but allows the corresponding tag bytes d9 d9 f7 to be prepended to a CBOR file without affecting its meaning.
MessagePack is more compact than JSON, but imposes limitations on array and integer sizes.On the other hand, it allows binary data and non-UTF-8 encoded strings. In JSON, map keys have to be strings, but in MessagePack there is no such limitation and any type can be a map key, including types like maps and arrays, and, like YAML, numbers.
uudecoding is reverse of the above, subtract 32 from each character's ASCII code (modulo 64 to account for the grave accent usage) to get a 6-bit value, concatenate 4 6-bit groups to get 24 bits, then output 3 bytes. The encoding process is demonstrated by this table, which shows the derivation of the above encoding for "Cat".
Any 8-bit byte value may be encoded with 3 characters: an = followed by two hexadecimal digits (0–9 or A–F) representing the byte's numeric value. For example, an ASCII form feed character (decimal value 12) can be represented by =0C , and an ASCII equal sign (decimal value 61) must be represented by =3D .