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  2. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    When there is a tie, the floating-point number whose last stored digit is even (also, the last digit, in binary form, is equal to 0) is used. For IEEE standard where the base β {\displaystyle \beta } is 2 {\displaystyle 2} , this means when there is a tie it is rounded so that the last digit is equal to 0 {\displaystyle 0} .

  3. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  4. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    Here we start with 0 in single precision (binary32) and repeatedly add 1 until the operation does not change the value. Since the significand for a single-precision number contains 24 bits, the first integer that is not exactly representable is 2 24 +1, and this value rounds to 2 24 in round to nearest, ties to even.

  5. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    larger of two floating-point values fmin: smaller of two floating-point values fdim: positive difference of two floating-point values nan nanf nanl: returns a NaN (not-a-number) Exponential functions exp: returns e raised to the given power exp2: returns 2 raised to the given power expm1: returns e raised to the given power, minus one log

  6. Three-way comparison - Wikipedia

    en.wikipedia.org/wiki/Three-way_comparison

    [2] In C++, the C++20 revision adds the spaceship operator <=>, which returns a value that encodes whether the 2 values are equal, less, greater, or unordered and can return different types depending on the strictness of the comparison. [3] The name's origin is due to it reminding Randal L. Schwartz of the spaceship in an HP BASIC Star Trek ...

  7. Minifloat - Wikipedia

    en.wikipedia.org/wiki/Minifloat

    prefix, and with the zero mantissa all bits after the decimal point are zero, meaning this value is interpreted as =. Floating point numbers use a signed zero, so is also available and is equal to positive . 0 0000 000 = 0 1 0000 000 = −0

  8. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    FLT_MAX_10_EXP, DBL_MAX_10_EXP, LDBL_MAX_10_EXP – maximum positive integer such that 10 raised to that power is a normalized float, double, long double, respectively; DECIMAL_DIG (C99) – minimum number of decimal digits such that any number of the widest supported floating-point type can be represented in decimal with a precision of DECIMAL ...

  9. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    For numbers with a base-2 exponent part of 0, i.e. numbers with an absolute value higher than or equal to 1 but lower than 2, an ULP is exactly 2 −23 or about 10 −7 in single precision, and exactly 2 −53 or about 10 −16 in double precision. The mandated behavior of IEEE-compliant hardware is that the result be within one-half of a ULP.