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  2. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    The matching pursuit is an example of a greedy algorithm applied on signal approximation. A greedy algorithm finds the optimal solution to Malfatti's problem of finding three disjoint circles within a given triangle that maximize the total area of the circles; it is conjectured that the same greedy algorithm is optimal for any number of circles.

  3. Greedy coloring - Wikipedia

    en.wikipedia.org/wiki/Greedy_coloring

    The right example generalises to 2-colorable graphs with n vertices, where the greedy algorithm expends n/2 colors. In the study of graph coloring problems in mathematics and computer science , a greedy coloring or sequential coloring [ 1 ] is a coloring of the vertices of a graph formed by a greedy algorithm that considers the vertices of the ...

  4. Activity selection problem - Wikipedia

    en.wikipedia.org/wiki/Activity_selection_problem

    Unlike the unweighted version, there is no greedy solution to the weighted activity selection problem. However, a dynamic programming solution can readily be formed using the following approach: [1] Consider an optimal solution containing activity k. We now have non-overlapping activities on the left and right of k. We can recursively find ...

  5. Kruskal's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kruskal's_algorithm

    Kruskal's algorithm [1] finds a minimum spanning forest of an undirected edge-weighted graph.If the graph is connected, it finds a minimum spanning tree.It is a greedy algorithm that in each step adds to the forest the lowest-weight edge that will not form a cycle. [2]

  6. Nearest neighbor search - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbor_search

    The methods are based on greedy traversing in proximity neighborhood graphs (,) in which every point is uniquely associated with vertex . The search for the nearest neighbors to a query q in the set S takes the form of searching for the vertex in the graph G ( V , E ) {\displaystyle G(V,E)} .

  7. Prim's algorithm - Wikipedia

    en.wikipedia.org/wiki/Prim's_algorithm

    In computer science, Prim's algorithm is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph. This means it finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized. The algorithm operates by building this tree one vertex at a ...

  8. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    The greedy algorithm heuristic says to pick whatever is currently the best next step regardless of whether that prevents (or even makes impossible) good steps later. It is a heuristic in the sense that practice indicates it is a good enough solution, while theory indicates that there are better solutions (and even indicates how much better, in ...

  9. Ford–Fulkerson algorithm - Wikipedia

    en.wikipedia.org/wiki/Ford–Fulkerson_algorithm

    The Ford–Fulkerson method or Ford–Fulkerson algorithm (FFA) is a greedy algorithm that computes the maximum flow in a flow network.It is sometimes called a "method" instead of an "algorithm" as the approach to finding augmenting paths in a residual graph is not fully specified [1] or it is specified in several implementations with different running times. [2]