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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    GLSL shaders themselves are simply a set of strings that are passed to the hardware vendor's driver for compilation from within an application using the OpenGL API's entry points. Shaders can be created on the fly from within an application, or read-in as text files, but must be sent to the driver in the form of a string.

  3. Shadertoy - Wikipedia

    en.wikipedia.org/wiki/Shadertoy

    A procedural image made in Shadertoy with distance fields, modeled, shaded, lit and rendered in realtime. Shadertoy is an online community and platform for computer graphics professionals, academics [1] and enthusiasts who share, learn and experiment with rendering techniques and procedural art through GLSL code.

  4. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.

  5. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  6. RenderMan Shading Language - Wikipedia

    en.wikipedia.org/wiki/RenderMan_Shading_Language

    Renderman Shading Language (abbreviated RSL) is a component of the RenderMan Interface Specification, and is used to define shaders.The language syntax is C-like.. A shader written in RSL can be used without changes on any RenderMan-compliant renderer, such as Pixar's PhotoRealistic RenderMan, DNA Research's 3Delight, Sitexgraphics' Air or an open source solution such as Pixie or Aqsis.

  7. Compute kernel - Wikipedia

    en.wikipedia.org/wiki/Compute_kernel

    They may be specified by a separate programming language such as "OpenCL C" (managed by the OpenCL API), as "compute shaders" written in a shading language (managed by a graphics API such as OpenGL), or embedded directly in application code written in a high level language, as in the case of C++AMP. Microsoft support this as DirectCompute.

  8. Basketball Super League (North America) - Wikipedia

    en.wikipedia.org/wiki/Basketball_Super_League...

    The Basketball Super League is a professional basketball league based throughout Canada and the United States. The goal is to model the league after professional soccer and basketball leagues in Europe, by playing against teams in The Basketball League.

  9. British Sign Language - Wikipedia

    en.wikipedia.org/wiki/British_Sign_Language

    British Sign Language (BSL) is a sign language used in the United Kingdom and is the first or preferred language among the deaf community in the UK. While private correspondence from William Stokoe hinted at a formal name for the language in 1960, [ 3 ] the first usage of the term "British Sign Language" in an academic publication was likely by ...