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In the middle: the FOSS stack, composed out of DRM & KMS driver, libDRM and Mesa 3D.Right side: Proprietary drivers: Kernel BLOB and User-space components. nouveau (/ n uː ˈ v oʊ /) is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees.
Mesa GBM is an abstraction of the graphics driver specific buffer management APIs (for instance the various libdrm_* libraries), implemented internally by calling into the Mesa GPU drivers. For example, the Wayland compositor Weston does its rendering using OpenGL ES 2, which it initializes by calling EGL.
Device Dependent X (DDX), another 2D graphics device driver for X.Org Server; The DRM is kernel-specific. A VESA driver is generally available for any operating system. The VESA driver supports most graphics cards without acceleration and at display resolutions limited to a set programmed in the Video BIOS by the manufacturer. [15]
WSL 2 (announced May 2019 [5]), introduced a real Linux kernel – a managed virtual machine (via Hyper-V technology) that implements the full Linux kernel. As a result, WSL 2 is compatible with more Linux binaries as not all system calls were implemented in WSL 1. [6] Microsoft offers WSL for a variety of reasons.
Knoppix booting on the framebuffer. The Linux framebuffer (fbdev) is a linux subsystem used to show graphics on a computer monitor, typically on the system console. [1]It was designed as a hardware-independent API to give user space software access to the framebuffer (the part of a computer's video memory containing a current video frame) using only the Linux kernel's own basic facilities and ...
ROCm [3] is an Advanced Micro Devices (AMD) software stack for graphics processing unit (GPU) programming. ROCm spans several domains: general-purpose computing on graphics processing units (GPGPU), high performance computing (HPC), heterogeneous computing.
SteamOS 2.0 installations recommended an Intel or AMD 64-bit capable processor, at least 4 gigabytes of RAM, 200 GB on one's hard disk, either an AMD Radeon 8500 or newer or an Nvidia Fermi graphics card (GeForce 400 series and GeForce 500 series) or newer, [20] a USB port and UEFI boot support. [21]
Video decoding and post-processing processes that can be offloaded and accelerated if both the device drivers and GPU hardware supports them: Motion compensation; Inverse discrete cosine transform; In-loop deblocking filter; Intra-frame prediction; variable-length decoding, more commonly known as slice-level acceleration